Catwoman: Difference between revisions
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'''Feats:''' Attractive:2, Benefit:2 (alternate ID), Defensive Roll:5, Dodge Focus:1, Improved Init:2, Move-by-Action:1, Kung-fu (Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle), Fascinate (Bluff), Skill Mastery (Climb), Skill Mastery (Stealth), Equipment:2, Sneak Attack:3, Uncanny Dodge:4, Evasion:3 | '''Feats:''' Attractive:2, Benefit:2 (alternate ID), Defensive Roll:5, Dodge Focus:1, Improved Init:2, Move-by-Action:1, Kung-fu (Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle), Fascinate (Bluff), Skill Mastery (Climb), Skill Mastery (Stealth), Equipment:2, Sneak Attack:3, Uncanny Dodge:4, Evasion:3 | ||
''' | |||
Equipment:''' Cat Claws +2, Whip, Costume +3 | '''Equipment:''' Cat Claws +2, Whip, Costume +3 | ||
'''Combat:''' Attack +12, Defense +19 (14 flatfooted), Init +12 | '''Combat:''' Attack +12, Defense +19 (14 flatfooted), Init +12 | ||
'''Trade-Offs:''' -3 Damage Save DC, +3 Attack Bonus; | '''Trade-Offs:''' -3 Damage Save DC, +3 Attack Bonus; | ||
''' | |||
Saves:''' Toughness +9/6 (+4/1 flatfooted), Fort +4, Reflex +8, Will +4 | '''Saves:''' Toughness +9/6 (+4/1 flatfooted), Fort +4, Reflex +8, Will +4 | ||
'''Costs:''' Abilities 29 + Saves 8 + Skills 22 + Combat 40 + Feats 36 = 135 | '''Costs:''' Abilities 29 + Saves 8 + Skills 22 + Combat 40 + Feats 36 = 135 |
Latest revision as of 16:27, 5 November 2005
Catwoman PL: 9 (135 PP)
Abilities: Str 13 (+1), Dex 20 (+5), Con 12 (+1), Int 12 (+1), Wis 14 (+2), Cha 18 (+4)
Skills: Acrobatics +9, Bluff +1, Climb +9, Diplomacy +1, Disable Device +13, Escape Artist +5, Handle Animal +8, Knowledge (Art) +5, Languages (Italian), Intimidate +10, Notice +10, Sense Motive +10, Stealth +9
Feats: Attractive:2, Benefit:2 (alternate ID), Defensive Roll:5, Dodge Focus:1, Improved Init:2, Move-by-Action:1, Kung-fu (Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle), Fascinate (Bluff), Skill Mastery (Climb), Skill Mastery (Stealth), Equipment:2, Sneak Attack:3, Uncanny Dodge:4, Evasion:3
Equipment: Cat Claws +2, Whip, Costume +3
Combat: Attack +12, Defense +19 (14 flatfooted), Init +12
Trade-Offs: -3 Damage Save DC, +3 Attack Bonus;
Saves: Toughness +9/6 (+4/1 flatfooted), Fort +4, Reflex +8, Will +4
Costs: Abilities 29 + Saves 8 + Skills 22 + Combat 40 + Feats 36 = 135