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| Back to [[Heartstone Codex]]
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| '''Hunfrith Longthinker, Giant Bard and Sage, 42 years old, played by ....'''
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| *Class: Sage 2, XP: 1,000
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| *Action dice: 3d4
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| *Recent changes to sheet:
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| ''NB Pease don't alter the format too much; if we alter one, I want to alter all.''
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| =Stats=
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| *STR 12 (+1) / DEX 14 (+2) / CON 12 (+1)
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| *INT 16 (+3) / WIS 16 (+3) / CHA 10 (+0)
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| '''Combat'''
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| *Init: +2 (0 Priest + 2 Dex)
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| *BAB: +1 / Melee +2 / Ranged +3
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| *Defence: 13 (10 + 2 Priest + 2 DEX - 1 Leather Armor DP)
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| *DR: 1 (Leather Armor)
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| *Fort: +2 (1 +1 Con) / Ref: +2 (0 +2 Dex) / Will: +4 (1 +3 Wis)
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| *Vitality Points: 10 / Wound Points: 18
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| '''Common Attacks/Defences/Actions:'''
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| *Large Scale Glaive +3 To Hit; 1d10 + 1 Damage (+ 1 Str); 19-20; Keen 4, Reach +1; Hard 2
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| *Two
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| =Social, Interests & Religion=
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| '''Social:'''
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| *Lifestyle: x (Panache x [+x Appearance; Income 0 silver] / Prudence 0 [15% savings])
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| *Legend: x
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| *Reputation: 10
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| *Renown. Heroic: 0. Religious: 0. Temporal: 0.
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| '''Interests:'''
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| *Language: Donlar (the native tongue of Old Lil, though he speaks the archaic form)
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| *Study: Stone
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| *Study: History of the First Empire
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| *Study: Unborn
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| *Alignment: For Kel Donlar! (Paths from Beauty, Earth, Knowledge & Strength)
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| '''Religion:'''
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| *
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| *
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| =Abilities, Feats & Proficiencies=
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| *Gia: ''Large folk'': 2x2; Reach 2; Speed 50’
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| *Gia: ''Improved Stability'': If standing on firm ground, +1 size cat for CC, Trample attacks & resisting Bull rush/Trip
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| *Gia: ''Natural Attack'': Trample I
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| *Gia: ''Sterner Stuff'': Defending against Keen atks, they reduce by 4
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| *Ba: ''Well-rounded'':
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| *Ba: ''Beguiling'': When taunt standard character, can change standard result for fixation for rounds =15 (Cha). Dmg interrupts
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| *Ba: ''Encouragement'': 1/scene Talk to teammate 1 min +1 morale saves
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| *Ba: ''Free Hint'': 1/session Free hint from GM or bonus action die
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| *Ba: ''Practised Impress'': If use action die to boost Impress but fails, get it back
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| *SaC: ''Breadth of Experience:'' 4 bonus class skills with 2 free ranks
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| *Sa1: ''Wise counsel:'' 1 action die to boost ally’s skill/save or damage (p.47)
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| *Sa2: ''Assistance I:'' Half an ally’s skill check time (round up, min. 5 min.), but +1 error range (p.47)
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| *Lvl 1: ''Shield basics:'' +4 to Bull rush + Phalanx stance
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| *Stance: ''Phalanx stance:'' Allies have +1 Def+Ref; or +2 if I have guard +2 (i.e. shield)
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| *Proficiencies: Hurled weapons / Edged weapons (forte) / Blunt weapons (forte)
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| =Skills (ranks/stat/misc)=
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| ''(6+Int 2 = 8/lvl) Max 5 Total (4x8)+8+8 bonus=48''
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| *Acrobatics** 5 (5/0Dex/0)
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| *Athletics** 5 (5/0Str/0)
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| *Bluff* 5 (3/2Cha/0)
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| *Crafting (Masonry) 6 (4/2Int/0)
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| *Disguise 2 (0/2Cha/0)
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| *Haggle 5 (3/2Wis/0)
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| *Impress** 7 (5/2Cha/0)
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| *Intimidate** 7 (5/2Cha/0)
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| *Investigate 7 (5/2Wis/0)
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| *Medicine 5 (3/2Int/0)
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| *Notice 3 (1/2Wis/0)
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| *Resolve* 5 (3/2Con/0)
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| *Ride 0 (0/0Dex/0)
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| *Search 3 (1/2Int/0)
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| *Sense Motive 7 (5/2Wis/0)
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| *Tactics 2 (0/2Int/0)
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| One asterisk = Origin skills / Two = Bonus Sage class skills (gain 2 ranks)
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| =Gear=
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| Loads (as Huge so Str 20): Light < 200 lb / Hvy 201-600 lb / Over > 601 lb
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| Stake 200s
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| *Padded moderate armour, giant, crude [/I] DR1 Cold 5 +2 resistances12lb 25s
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| *Shield, tower[/I] 1d6 subdual (-) Giant, Guard +3 12lb 60s (p.177)
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| *Throwing spear, Giant, Guard[/I] 1d10 lethal (19-20/16-20 vs. M) hurl, reach +1 20lb 35s
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| = 120s
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| *Iron Hawk Standard +2 Intimidate or Impress 12 lb 40s
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| =40s
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| *Blanket Cold res 4 5lb 4s
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| *Canteen 1 lb 5s
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| *Pouch (50 coins) 2s
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| *100ft hemp rope 20 lb 12s
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| *Stonecutter’s kit 10 lb 15s
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| *Doctor’s bag 2lb 20s
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| *Oil, 2 pints 2 lb 2s
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| *Torches 5 3 lb 2s
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| *Bandages 10 uses ½ lb 3s
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| *Rations 7 uses 5lb 5s
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| = 70s!
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| *Coin: 10s
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| =History=
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| '''Born: Xth day of the month of **** and ****, Yth month of 475'''
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| ''Info''
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| =Notes=
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