Orlav Toothwind: Difference between revisions
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==Skills== | ==Skills== | ||
Common | Common (Base %) % | ||
*Athletics (Str+Dex 23+10) | *Athletics (Str+Dex 23+10) '''#%''' | ||
*Brawn (Str+Siz 26+5) | *Brawn (Str+Siz 26+5) '''#%''' | ||
*Culture(Poljoni)(Intx2 20+30) | *Culture(Poljoni)(Intx2 20+30) '''#%''' | ||
*Dance (Dex+Cha 22) | *Dance (Dex+Cha 22) '''#%''' | ||
*Drive (Dex+Pow 22) | *Drive (Dex+Pow 22) '''#%''' | ||
*Evade (Dex2 18) | *Evade (Dex2 18) '''#%''' | ||
*Evaluate (Int+Cha 23) | *Evaluate (Int+Cha 23) '''#%''' | ||
*First Aid (Int+Dex 19) | *First Aid (Int+Dex 19) '''#%''' | ||
*Influence (Chax2 26+15priest) | *Influence (Chax2 26+15priest) '''#%''' | ||
*Insight (Int+Pow 23) | *Insight (Int+Pow 23) '''#%''' | ||
*Lore (Prax) (Intx2 20+30+5priest) | *Lore (Prax) (Intx2 20+30+5priest) '''#%''' | ||
*Perception (Int+Pow 23) | *Perception (Int+Pow 23) '''#%''' | ||
*Persistence (Pow x2 26+5+10priest) | *Persistence (Pow x2 26+5+10priest) '''#%''' | ||
*Resilience (Con x2 26+10) | *Resilience (Con x2 26+10) '''#%''' | ||
*Ride (Dex+Pow 22+5) | *Ride (Dex+Pow 22+5) '''#%''' | ||
*Sing (Cha+Pow 26) | *Sing (Cha+Pow 26) '''#%''' | ||
*Sleight (Dex+Cha 22) | *Sleight (Dex+Cha 22) '''#%''' | ||
*Stealth (Dex+Int 19+5) | *Stealth (Dex+Int 19+5) '''#%''' | ||
*Swim (Str+Con 23) | *Swim (Str+Con 23) '''#%''' | ||
*Unarmed (Str+Dex 23) | *Unarmed (Str+Dex 23) '''#%''' | ||
Advanced and Magical Skills | Advanced and Magical Skills | ||
*Common Magic (Pow+Cha 26+30glor) | *Common Magic (Pow+Cha 26+30glor) '''#%''' | ||
*Lore (Storm Bull) (Intx2 20) | *Lore (Storm Bull) (Intx2 20) '''#%''' | ||
*Pact (Storm Bull) (Cha+DedPow ?) | *Pact (Storm Bull) (Cha+DedPow ?) '''#%''' | ||
*Speak Praxian (Int+Cha 23+50) | *Speak Praxian (Int+Cha 23+50) '''#%''' | ||
*Survival (Pow+Con 22) | *Survival (Pow+Con 22) '''#%''' | ||
One from: Craft (any), Lore (any), Play Instrument, Track | One from: Craft (any), Lore (any), Play Instrument, Track | ||
Revision as of 11:26, 28 February 2010
Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC
- Male 20yo
- Pol Joni, Clan ....
- Magic: Storm Bull priest and initiate
Characteristics and Attributes
STR 14 CON 9 SIZ 12 INT 10 POW 13 DEX 9 CHA 13
- Combat Actions 2
- Damage Modifier +1D2
- Improvement Modifier +1
- Movement 8
- Dedicated POW 3
- Magic Points 10
- Strike Rank (10-#AP)=
Skills
Common (Base %) %
- Athletics (Str+Dex 23+10) #%
- Brawn (Str+Siz 26+5) #%
- Culture(Poljoni)(Intx2 20+30) #%
- Dance (Dex+Cha 22) #%
- Drive (Dex+Pow 22) #%
- Evade (Dex2 18) #%
- Evaluate (Int+Cha 23) #%
- First Aid (Int+Dex 19) #%
- Influence (Chax2 26+15priest) #%
- Insight (Int+Pow 23) #%
- Lore (Prax) (Intx2 20+30+5priest) #%
- Perception (Int+Pow 23) #%
- Persistence (Pow x2 26+5+10priest) #%
- Resilience (Con x2 26+10) #%
- Ride (Dex+Pow 22+5) #%
- Sing (Cha+Pow 26) #%
- Sleight (Dex+Cha 22) #%
- Stealth (Dex+Int 19+5) #%
- Swim (Str+Con 23) #%
- Unarmed (Str+Dex 23) #%
Advanced and Magical Skills
- Common Magic (Pow+Cha 26+30glor) #%
- Lore (Storm Bull) (Intx2 20) #%
- Pact (Storm Bull) (Cha+DedPow ?) #%
- Speak Praxian (Int+Cha 23+50) #%
- Survival (Pow+Con 22) #%
One from: Craft (any), Lore (any), Play Instrument, Track
Combat Styles & Weapons
3 from the following, with +10 each:
- 2H Axe (Str+Dex 23)
- 2H Hammer (Str+Dex 23)
- 2H Spear (Str+Dex 23)
- Axe and Shield (Str+Dex 23)
- Blowgun (DexX2 18)
- Bow (DexX2 18)
- Dagger (DexX2 18)
- Hammer and Shield (Str+Dex 23)
- Spear and Shield (Str+Dex 23)
- Staff (Str+Dex 23)
- 1H Sword (Str+Dex 23)
- Sword and Shield (Str+Dex 23)
- Unarmed (Str+Dex 23)
- Strike Rank: = 3
| Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
|---|---|---|---|---|---|---|---|
| RH Bastard Sword | 1d10+1+1d6 | 5 | 20 | 90%* | 15%* | 1.2 | 1 |
| RH Dagger | 1d4+2+1d6 | 7 | 12 | 85% | 30% | melee | 0 |
| LH Short Sword | 1d?+1d6 | ? | 20? | 30% | 50%* | melee | ? |
| Heavy Crossbow (2H) | 2d6+2 | 1/3MR | 10 | 60% | pry% | 120 | 2 |
| Throwing Knife (x2) | 1d4+1d3 | S/MR | 12 | 25% | 20% | 20 | 0 |
| Fist | 1d3+1d6 | 7 | arm | 65% | 55% | melee | 0 |
| Kick | 1d6+1d6 | 7 | leg | 65% | pry% | melee | 0 |
| Head Butt | 1d4+1d6 | 7 | head | 50% | pry% | melee | 0 |
| Grapple | Special | 7 | special | 65% | pry% | melee | 0 |
- Total weapon ENC: 5
Hit Points and Armour
| Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
|---|---|---|---|---|---|
| 19-20 | Head | ... | 1 | 5 | -0 |
| 16-18 | Left Arm | ... | 1 | 4 | -0 |
| 13-15 | Right Arm | ... | 1 | 4 | -0 |
| 10-12 | Chest | ... | 1 | 7 | -0 |
| 07-09 | Abdomen | ... | 1 | 6 | -0 |
| 04-06 | Left Leg | ... | 1 | 5 | -0 |
| 01-03 | Right Leg | ... | 1 | 5 | -0 |
ENC = (Total AP)/5 = #/5 = #
Equipment
money 240lunars Armour Types : soft leather trousers, Armour Penalty: -1