Ash Wutherstrum: Difference between revisions
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*'''Investigator Name:''' Ash Wutherstrum | *'''Investigator Name:''' Ash Wutherstrum | ||
*'''Occupation:''' Soldier | *'''Occupation:''' Soldier | ||
*'''Colleges, Degrees:''' | *'''Colleges, Degrees:''' N/A | ||
*'''Birthplace:''' | *'''Birthplace:''' Iowa | ||
*'''Mental Disorders:''' | *'''Mental Disorders:''' None | ||
*'''Sex:''' M '''Age:''' 23 | *'''Sex:''' M '''Age:''' 23 | ||
Line 100: | Line 100: | ||
Weapons go here | Weapons go here | ||
*Fighting Knife 65% | *Fighting Knife: 65%, damage done 1d4+2+1d6, base range touch, attacks per round 1, bullets in gun -, HPs resistance 15, era cost $ 1/2/15, mal -, common in era all | ||
*.32 Revolver 60% | *.32 Revolver: 60%, damage done 1D8, base range 15 yards, attacks per round 3, bullets in gun 6, HPs resistance 10, era $ cost 6/15/200, mal 00, common in era all | ||
*.32 Automatic 60% | *.32 Automatic: 60%, damage done 1D8, base range 15 yards, attacks per round 3, bullets in gun 8, HPs resistance 8, era $ cost 20/350, mal 99, common in era 1920s, present | ||
'''Clothing''' | '''Clothing''' |
Revision as of 04:30, 2 March 2010
Short description. back
- Investigator Name: Ash Wutherstrum
- Occupation: Soldier
- Colleges, Degrees: N/A
- Birthplace: Iowa
- Mental Disorders: None
- Sex: M Age: 23
- STR 17
- CON 11
- SIZ 17
- INT 12
- POW 13
- DEX 14
- APP 12
- EDU 13
- HP: 14
- Damage bonus +1D6
- Idea: 60%
- Know: 65%
- Luck: 65%
- SAN: 65
- Accounting 10%
- Anthropology 01%
- Archaeology 01%
- Astronomy 01%
- Bargain 35%
- Biology 01%
- Chemistry 01%
- Climb 40%
- Conceal 15%
- Credit Rating 15%
- Cthulhu Mythos 0%
- Disguise 01%
- Drive Auto 30%
- Electrical Repair 10%
- Fast Talk 35%
- First Aid 60%
- Geology 01%
- Hide 40%
- History 20%
- Jump 25%
- Law 05%
- Library Use 25%
- Listen 55%
- Locksmith 01%
- Mechanical Repair 50%
- Medicine 05%
- Melee Weapon Knife 65%
- Natural History 10%
- Navigate 10%
- Occult 05%
- Operate Hvy. Machine 01%
- Other Language Cantonese 31%
- Other Language French 21%
- Persuade 15%
- Pharmacy 01%
- Photography 10%
- Physics 01%
- Pilot Aircraft 11%
- Pilot Boat 11%
- Psychoanalysis 01%
- Psychology 05%
- Ride 05%
- Sneak 40%
- Spot Hidden 35%
- Swim 25%
- Throw 25%
- Track 10%
- Fist/Punch 50%
- Head Butt 10%
- Kick 25%
- Grapple 25%
- Martial Arts 01%
- Dodge 58%
- Handgun 60%
- Machine Gun xx%
- Rifle 25%
- Shotgun (Skill not used, use 'rifle' instead. Place points elsewhere)
- Submachine Gun (Skill not used, use 'rifle' instead. Place points elsewhere)
Languages:
Weapons
Weapons go here
- Fighting Knife: 65%, damage done 1d4+2+1d6, base range touch, attacks per round 1, bullets in gun -, HPs resistance 15, era cost $ 1/2/15, mal -, common in era all
- .32 Revolver: 60%, damage done 1D8, base range 15 yards, attacks per round 3, bullets in gun 6, HPs resistance 10, era $ cost 6/15/200, mal 00, common in era all
- .32 Automatic: 60%, damage done 1D8, base range 15 yards, attacks per round 3, bullets in gun 8, HPs resistance 8, era $ cost 20/350, mal 99, common in era 1920s, present
Clothing
Clothing goes here
Kit
Equipment goes here
Background and Notes
Background and Notes goes here