Cordwood: Difference between revisions
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Spatulalad (talk | contribs) Created page with ''''Cordwood''' '''Currently:''' Set-up. =Player Characters= *'''Mongoose (whutaguy)''' Ruthless Fighter, Soldier *'''Marli Meacher (Mandacaru)''' Charismatic Rogue, …' |
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=Player Characters= | =Player Characters= | ||
*''' | *'''Mongoose (whutaguy)''' Ruthless Fighter, Soldier | ||
*'''[[Marli Meacher]] (Mandacaru)''' Charismatic Rogue, Assassin | *'''[[Marli|Marli Meacher]] (Mandacaru)''' Charismatic Rogue, Assassin | ||
=Campaign Qualities= | =Campaign Qualities= |
Revision as of 11:24, 20 April 2010
Cordwood
Currently: Set-up.
Player Characters
- Mongoose (whutaguy) Ruthless Fighter, Soldier
- Marli Meacher (Mandacaru) Charismatic Rogue, Assassin
Campaign Qualities
"Deadly Combat:" Threat Ranges go up by 2.
"Dominant Heroes:" Heroes/Special NPCs automatically score critical hits with threats.
"Dramatic Pacing:" Durations and time restrictions are reduced/simplified.
"Hewn Limbs:" Critical injuries on 16-25 damage; Massive damage on 26+ damage.
"Rampant Corruption:" Incentives give more bonuses.
"Rare Magic Items:" Fewer magic items in general.
About the Game
Premise:
Setting & Feel: