Difference between revisions of "Baraxas vul Mard"
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'''Class Features''' | '''Class Features''' | ||
− | Weapon & Armor Proficiency | + | * Weapon & Armor Proficiency |
− | Turn or Rebuke Undead | + | * Turn or Rebuke Undead |
− | Aura (of evil) | + | * Aura (of evil) |
− | Domains (War, Law) | + | * Domains (War, Law) |
− | Spontaneous Casting | + | * Spontaneous Casting |
− | Bonus Languages (Infernal, Celestial) | + | * Bonus Languages (Infernal, Celestial) |
'''Feats''' 1 + 1 human = 2 | '''Feats''' 1 + 1 human = 2 | ||
− | Self-Sufficient (+2 to Heal & Survival checks) | + | * Self-Sufficient (+2 to Heal & Survival checks) |
− | Eschew Materials | + | * Eschew Materials |
− | Weapon Focus (Flail) (bonus for War domain) | + | * Weapon Focus (Flail) (bonus for War domain) |
− | Martial Weapon Proficiency (one-handed melee weapons) | + | * Martial Weapon Proficiency (one-handed melee weapons) |
'''Skills''' [(2 + 2 INT) x 4] + 4 human = 20 | '''Skills''' [(2 + 2 INT) x 4] + 4 human = 20 | ||
− | Appraise INT 0 ranks +2 stat = 2 | + | * Appraise INT 0 ranks +2 stat = 2 |
− | Balance DEX 0 ranks = 0 | + | * Balance DEX 0 ranks = 0 |
− | Bluff CHA 1 ranks +3 stat = 4 | + | * Bluff CHA 1 ranks +3 stat = 4 |
− | Climb STR 0 ranks = 0 | + | * Climb STR 0 ranks = 0 |
− | Concentration CON 0 ranks = 0 | + | * Concentration CON 0 ranks = 0 |
− | Decipher Script INT 1 rank + 2 stat = 3 | + | * Decipher Script INT 1 rank + 2 stat = 3 |
− | Diplomacy CHA 2 ranks +3 stat = 5 | + | * Diplomacy CHA 2 ranks +3 stat = 5 |
− | Disable Device INT *********** | + | * Disable Device INT *********** |
− | Disguise CHA 0 ranks +3 stat = 3 | + | * Disguise CHA 0 ranks +3 stat = 3 |
− | Escape Artist DEX 0 ranks = 0 | + | * Escape Artist DEX 0 ranks = 0 |
− | Forgery INT 0 ranks +2 stat = 2 | + | * Forgery INT 0 ranks +2 stat = 2 |
− | Gather Information CHA 0 ranks +3 stat = 3 | + | * Gather Information CHA 0 ranks +3 stat = 3 |
− | Handle Animal CHA 1 rank +3 stat = 4 | + | * Handle Animal CHA 1 rank +3 stat = 4 |
− | Heal WIS 2 ranks = 2 | + | * Heal WIS 2 ranks = 2 |
− | Hide DEX 0 ranks = 0 | + | * Hide DEX 0 ranks = 0 |
− | Intimidate CHA 3 ranks +3 stat = 6 | + | * Intimidate CHA 3 ranks +3 stat = 6 |
− | Jump STR 0 ranks = 0 | + | * Jump STR 0 ranks = 0 |
− | Listen WIS 0 ranks + 1 stat = 1 | + | * Listen WIS 0 ranks + 1 stat = 1 |
− | Move Silently DEX 1 rank = 1 | + | * Move Silently DEX 1 rank = 1 |
− | Open Lock DEX *********** | + | * Open Lock DEX *********** |
− | Ride DEX 2 ranks = 2 | + | * Ride DEX 2 ranks = 2 |
− | + | * earch INT 0 ranks +2 stat = 2 | |
− | Sense Motive WIS 2 ranks +1 stat = 3 | + | * Sense Motive WIS 2 ranks +1 stat = 3 |
− | Sleight of Hand DEX ************* | + | * Sleight of Hand DEX ************* |
− | Spellcraft INT 1 rank +2 stat = 3 | + | * Spellcraft INT 1 rank +2 stat = 3 |
− | Spot WIS 0 ranks + 1 stat = 1 | + | * Spot WIS 0 ranks + 1 stat = 1 |
− | Survival WIS 0 ranks +1 stat = 1 | + | * Survival WIS 0 ranks +1 stat = 1 |
− | Swim STR 0 ranks -1 stat = -1 | + | * Swim STR 0 ranks -1 stat = -1 |
− | Tumble DEX ************ | + | * Tumble DEX ************ |
− | Use Magic Device CHA 1 rank +3 stat = 4 | + | * Use Magic Device CHA 1 rank +3 stat = 4 |
− | Use Rope 0 ranks = 0 | + | * Use Rope 0 ranks = 0 |
− | Knowledge (Religion) INT 1 rank +2 stat = 3 | + | * Knowledge (Religion) INT 1 rank +2 stat = 3 |
− | Knowledge (Paringuldi) INT 1 rank +2 stat = 3 | + | * Knowledge (Paringuldi) INT 1 rank +2 stat = 3 |
− | Knowledge (Serenshwa) INT 1 rank +2 stat = 3 | + | * Knowledge (Serenshwa) INT 1 rank +2 stat = 3 |
'''Spells Per Day''' | '''Spells Per Day''' | ||
− | 0th level: 3 | + | * 0th level: 3 |
− | 1st level: 1 + 1 + 1 WIS = 3 | + | * 1st level: 1 + 1 + 1 WIS = 3 |
== | == | ||
Equipment == | Equipment == |
Revision as of 15:11, 25 April 2010
Human male cleric of Hextor Alignment: Lawful neutral (good)
Stats
- STR: 9
- INT: 15
- WIS: 13
- DEX: 11
- CON: 9
- CHA: 16
Saves
- Fort +2 - 1 CON = +1
- Ref +0
- Will 0 +1 WIS = +1
Class Features
- Weapon & Armor Proficiency
- Turn or Rebuke Undead
- Aura (of evil)
- Domains (War, Law)
- Spontaneous Casting
- Bonus Languages (Infernal, Celestial)
Feats 1 + 1 human = 2
- Self-Sufficient (+2 to Heal & Survival checks)
- Eschew Materials
- Weapon Focus (Flail) (bonus for War domain)
- Martial Weapon Proficiency (one-handed melee weapons)
Skills [(2 + 2 INT) x 4] + 4 human = 20
- Appraise INT 0 ranks +2 stat = 2
- Balance DEX 0 ranks = 0
- Bluff CHA 1 ranks +3 stat = 4
- Climb STR 0 ranks = 0
- Concentration CON 0 ranks = 0
- Decipher Script INT 1 rank + 2 stat = 3
- Diplomacy CHA 2 ranks +3 stat = 5
- Disable Device INT ***********
- Disguise CHA 0 ranks +3 stat = 3
- Escape Artist DEX 0 ranks = 0
- Forgery INT 0 ranks +2 stat = 2
- Gather Information CHA 0 ranks +3 stat = 3
- Handle Animal CHA 1 rank +3 stat = 4
- Heal WIS 2 ranks = 2
- Hide DEX 0 ranks = 0
- Intimidate CHA 3 ranks +3 stat = 6
- Jump STR 0 ranks = 0
- Listen WIS 0 ranks + 1 stat = 1
- Move Silently DEX 1 rank = 1
- Open Lock DEX ***********
- Ride DEX 2 ranks = 2
- earch INT 0 ranks +2 stat = 2
- Sense Motive WIS 2 ranks +1 stat = 3
- Sleight of Hand DEX *************
- Spellcraft INT 1 rank +2 stat = 3
- Spot WIS 0 ranks + 1 stat = 1
- Survival WIS 0 ranks +1 stat = 1
- Swim STR 0 ranks -1 stat = -1
- Tumble DEX ************
- Use Magic Device CHA 1 rank +3 stat = 4
- Use Rope 0 ranks = 0
- Knowledge (Religion) INT 1 rank +2 stat = 3
- Knowledge (Paringuldi) INT 1 rank +2 stat = 3
- Knowledge (Serenshwa) INT 1 rank +2 stat = 3
Spells Per Day
- 0th level: 3
- 1st level: 1 + 1 + 1 WIS = 3
== Equipment ==