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|arcana1_name= | |skill13_name=Persuasion | ||
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|arcana3_tags=(Common) | |arcana3_tags=(Common) | ||
|merit1_name=Sanctum: | |merit1_name=Sanctum: | ||
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Revision as of 11:14, 1 June 2010
- I've just copied Mizra's page at the moment and will edit to Cajetan over the next few hours. - Deadite*
"Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time, and I can tell you: They are wrong. Time is... more like a big ball of... timey... wimey... stuff.
Did I get my quotes mixed up? That's okay, I can rewind and try it again."
| Cajetan | |||||
|---|---|---|---|---|---|
| Real Name: | Jack Stewart | ||||
| Path: | Thyrsus | Order: | Guardians of the Veil | ||
| Virtue: | Hope | Vice: | Greed | ||
| Attributes | |||||
| Mental | Physical | Social | |||
| Intelligence: | ●●○○○ | Strength: | ●●○○○ | Presence: | ●○○○○ |
| Wits: | ●●●○○ | Dexterity: | ●●○○○ | Manipulation: | ●●●○○ |
| Resolve: | ●●●○○ | Stamina: | ●●●○○ | Composure: | ●●●○○ |
| Skills | Arcana | ||||
| Computer: | ●○○○○ | Life: | ●●●○○ (Ruling) | ||
| Investigation: | ●●○○○ (Rote) | Spirit: | ●○○○○ (Ruling) | ||
| Medicine: | ●○○○○ | Space: | ●●○○○ (Common) | ||
| Athletics: | ●○○○○ | ||||
| Brawl | ●○○○○ | ||||
| Larceny | ●●○○○ (Pickpocketing) | ||||
| Stealth | ●○○○○ (Rote) | ||||
| Survival | ●○○○○ | ||||
| Weaponry | ●○○○○ | ||||
| Animal Ken | ●○○○○ | ||||
| Empathy | ●○○○○ | ||||
| Intimidation | ●○○○○ | ||||
| Subterfuge | ●●○○○ (Rote) | ||||
| Socialise | ●○○○○ | ||||
| Merits | |||||
| Sanctum: | ●●●●○ (Shared) | ||||
| High Speech: | ●○○○○ (Free) | ||||
| Traits | |||||
| Health: | □ □ □ □ □ □ □ □ | ||||
| Willpower: | ■ ■ ■ ■ ■ ■ ■ ■ | ||||
| Mana: | ■ ■ ■ ■ ■ ■ ■ □ □ □ □ □ | ||||
| Wisdom: | ●●●●●●●○○○ | ||||
| Gnosis: | |||||
| Defense: | 2 | ||||
| Initiative: | 6 | ||||
| Movement: | 9 | ||||
| Player: | ShanG | Game: | |||
Appearance
Mirza is a thin, scholarly looking man, just about average height. He has dirty blond hair, a small beard, and wireframe glasses. He dresses in smart business casual, usually earthtones, and sometimes wears a fedora.
Nimbus
'Ancient' Visual manifestations appear as scrolls of parchment, written upon with intricate scripts, obscure glyphs, and arcane diagrams. Time seems to slow down and stretch out, giving a feeling of extreme age. Surroundings appear as if undisturbed for centuries or millennia, covered with a thick layer of dust and smelling of stagnant air.
Posessions
A heavy lead key, about four inches long with an ornate skull design on the bow. Seems as if it might open a graveyard, mausoleum, or tomb. (Dedicated magical tool for path/order)
A bone from a human hand, carved with detailed scrimshaw depicting death as a winged skeleton, and a raven chasing a moth. Tied with a string to be worn as a charm. (Dedicated magical tool for the arcanum of Death)
A thick electrum coin, about an inch and a half in diameter and a green-tinged gold in color. Struck on one side with the image of a hammer, and on the other side with an alchemical design of overlapping shapes. (Dedicated magical tool for the arcanum of Matter)
An antique silver pocket watch, with a hunter case engraved an hourglass on the outside. (Dedicated magical tool for the arcanum of Time)
Rotes
Speak with the Dead (Death 1, Covert)
Roll Wits + Occult + Death (8 Dice)
Can see, hear, and speak with ghosts in twilight.
Postcognition (Time 2, Covert)
Roll Intelligence + Investigation + Time (9 Dice)
View a replay of past events, 1 minute per casting success.
Shifting Sands (Time 3, Vulgar)
Roll Resolve + Occult + Time (12 Dice)
Costs 1 Mana
Rewinds time one round, to the beginning of the caster's last action. Can be cast any time during the round. Does not undo effects on the caster.