Lastborn Myda: Difference between revisions
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==Abilities== | ==Abilities== | ||
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was younger. ]] | |||
Strength: 1 | Strength: 1 |
Revision as of 01:56, 11 August 2010
Personal Information
Name: Myda Hunter Power Level: 2 Age: 21 Height: 5'7” Weight: ??? Blood Type: B Style: Self Taught Staff Fighting Fighting Spirit: 21
Appearance: A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.
Reason For Fighting: “It's fun! And I can make a living doing it!”
Win Quote: “Another job well done! Time to grab something to eat and hit the bar!” "There isn't a bounty on you? Uh...sorry about that." "You're not bad. I'll buy you a drink or three."
Opening Pose: Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.
Winning Pose: Spins her staff and then rests one end on the ground, her other hand on her hip.
Taunt: Leans forward and makes a face at her opponent.
Background: 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor's castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)
Abilities
![](/images/5/5e/Should_I_by_Flamewolf119.jpg)
Strength: 1
Speed: 0
Stamina: 1
Bonuses
+1 Control
Qualities
Attractive
Buxom
Cute
Lucky
Suggestive Attire
Weapon Expert
Weakness
Dangerous Job
Unintelligent
Quirks
Distinctive Appearance
Fan Service
Gluttony
Combat Skills
Combo: 4
Defense: 3
Evasion: 2
Ki: 1
Non-Combat Skills
Acrobatics: 4
Agility: 1
Athletics: 4
Awareness: 2
Fast Reflexes: 1
Perception: 3
Presence: 1
Property Damage: 2
Stealth: 3
Street Society: 2
Thug Thrashing: 2
Special Moves
Big Air Smash lvl 3
D, DB, B + P
Elements: Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.
Boomerang Staff Toss lvl 3
D, DF, F + K
Elements: Increased Damage x2 (1d6), Ranged
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.
Frankenstiener lvl 2 Basic Throw
MP + MK
Elements: Position Shift, Throw
Myda hops up and catches her opponent's head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,
Home Run Swing lvl 3
D, DF, F + P
Elements: Critical Hit, Increased Knockback, Reach, Subtle
Gripping her staff by the end, Myda swings her staff with all her might.
Hop Kick lvl 2
F + MK
Elements: Hard to Evade x2, Increased Damage (1d8+1)
With a short hop, Myda raises her foot over her head and brings it down at her opponent.
Rising Upper Strike lvl 4
D, F, DF + P
Elements: Easy to Combo, Juggle, Knockdown, Launcher
Ducking down low, Myda leaps up and swings her staff in a rising arc.
Spinning Tornado Smash lvl 3
D, DB, B + K
Elements: Critical Hit, Harry, Increased Stun, Reach
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.