Profession: Difference between revisions

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Created page with '=Some ideas= =ninja profession= *if kralorean (but not possible really if Humakt as far to sneaky) *Professional skills are as follows: *Basic Skills:Evade +10% Perception +10…'
 
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=Kralorean warrior Monk=
=Kralorean warrior Monk=
*Basic Skills:  
*Basic Skills:  
*Evade +10%, Lore (World) +5%, Resilience+10%, Unarmed +10%. Persistence +5%
*Evade +10%, Lore (World) +5%, Resilience+10%, Unarmed +10%. Persistence +5%, Acrobatics+5%
* Pick Two from:  
* Pick Two from:  
*1H Sword (Kenjutsu)+10%, 2H Sword (no-dachi) +10%, Shield +10%, Athletics +10%, Bow (Kyujutsu) +10%, 2H Spear (Sojutsu) +10%, Polearm (Naginatajutsu)+10%, Riding (Bajutsu)+10%,
*1H Sword (Kenjutsu)+10%, 2H Sword (no-dachi) +10%, Shield +10%, Athletics +10%, Bow (Kyujutsu) +10%, 2H Spear (Sojutsu) +10%, Polearm (Naginatajutsu)+10%, Throw +10%,


*Advanced Skills:  Lore ( Theology)
*Advanced Skills:  Lore ( Theology)

Revision as of 08:31, 21 August 2010

Some ideas

ninja profession

  • if kralorean (but not possible really if Humakt as far to sneaky)
  • Professional skills are as follows:
  • Basic Skills:Evade +10% Perception +10%, Stealth +10%, 1H Sword (Kenjutsu) +10%, Bow (Kyujutsu) +10%, Dagger (Tantojutsu) +10%, Unarmed +10%
  • Pick Three from:
  • Acrobatics +10%; Athletics +10%, Persistence +10%, Resilience +10%, Sleight +10%, Throwing +10%,
  • Advanced Skills:
  • Pick One from: Disguise, Escape, Lore (?), Mechanisms, Survival.

Kralorean warrior Monk

  • Basic Skills:
  • Evade +10%, Lore (World) +5%, Resilience+10%, Unarmed +10%. Persistence +5%, Acrobatics+5%
  • Pick Two from:
  • 1H Sword (Kenjutsu)+10%, 2H Sword (no-dachi) +10%, Shield +10%, Athletics +10%, Bow (Kyujutsu) +10%, 2H Spear (Sojutsu) +10%, Polearm (Naginatajutsu)+10%, Throw +10%,
  • Advanced Skills: Lore ( Theology)