Aldo Rand: Difference between revisions
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===Positive=== | ===Positive=== | ||
=Anima= | =Anima= | ||
* 5m/11+: triple leaping distances, no damage from falls, add (Essence) to DV against Thrown and Archery attacks. | |||
* 8-10: 1L/minute out to (Esssence) feet. | |||
* 11-15: 1L/9 ticks, those with natural Lethal soak are immune. | |||
* 16+: 1L/tick, totemic display of a raging thunderstorm... darkly brooding with violent flashes of brilliance. | |||
=Attributes= | =Attributes= | ||
==Physical== | ==Physical== | ||
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*Dexterity 5 | *Dexterity 5 | ||
*Stamina 3 | *Stamina 3 | ||
==Social== | ==Social== | ||
*Charisma 3 | *Charisma 3 | ||
*Manipulation 2 | *Manipulation 2 | ||
*Appearance 3 | *Appearance 3 | ||
==Mental== | ==Mental== | ||
*Perception 3 | *Perception 3 | ||
*Intelligence 3 | *Intelligence 3 | ||
*Wits 3 | *Wits 3 | ||
=Abilities= | =Abilities= | ||
== | ==Aspect== | ||
Linguistics 4 | |||
Lore 3 | |||
Occult 2 | |||
Stealth 3 | |||
Thrown 5 (Elemental Bolt +3) | |||
==Favored== | ==Favored== | ||
Integrity 3 | |||
War 3 | |||
Athletics 3 (Leaping +2) | |||
Dodge 5 (Unarmed +3) | |||
Martial Arts 5 (Unarmed +2) | |||
==Unfavored== | ==Unfavored== | ||
Awareness 3 | |||
Resistance 3 | |||
Presence 1 | |||
Socialize 1 | |||
Investigation 3 | |||
Survival 3 | |||
=Backgrounds= | =Backgrounds= | ||
==Each Background== | ==Each Background== | ||
Mentor 3 (Lunar Sifu) | |||
Artifact 3 (Elemental Lens) | |||
Artifact 2 (Jade Hearthstone Bracers) | |||
Artifact 2 (Lightning Box) | |||
Artifact 2 (Skin Mount Amulet in his chest) | |||
Artifact 1 (Perfected Boots) | |||
Manse 2 (Monkey Stone) | |||
Manse 1 (Jewel of the Flying Heart) | |||
Allies 4 (the rest of his full brotherhood of DBs) | |||
Resources 1 | |||
=Merits= | =Merits= | ||
==Each Merit== | ==Each Merit== | ||
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*Describe the Flaw and it's cost | *Describe the Flaw and it's cost | ||
=Charms= | =Charms= | ||
== | 1st Excellency in all applicable Abilities. | ||
==Linguistics== | |||
Wind-Carried Words Technique (MoEP:DB, p.131): 1m IM out to (Essence x100) feet, x10 per additional mote | |||
Voices on the Wind (MoEP:DB, p.131): 1m listening bug, same range | |||
==Lore== | |||
Elemental Bolt Attack (MoEP:DB, p.133) | |||
=Essence= | =Essence= | ||
*Essence: | *Essence: |
Revision as of 17:14, 6 October 2010
- Character Name
- Caste:
- Concept:
- First Impression and Appearance Text
Motivation
- Kill Peleps Deled!
Intimacies
Natural
Negative
Positive
Supernatural
Negative
Positive
Anima
- 5m/11+: triple leaping distances, no damage from falls, add (Essence) to DV against Thrown and Archery attacks.
- 8-10: 1L/minute out to (Esssence) feet.
- 11-15: 1L/9 ticks, those with natural Lethal soak are immune.
- 16+: 1L/tick, totemic display of a raging thunderstorm... darkly brooding with violent flashes of brilliance.
Attributes
Physical
- Strength 3
- Dexterity 5
- Stamina 3
Social
- Charisma 3
- Manipulation 2
- Appearance 3
Mental
- Perception 3
- Intelligence 3
- Wits 3
Abilities
Aspect
Linguistics 4 Lore 3 Occult 2 Stealth 3 Thrown 5 (Elemental Bolt +3)
Favored
Integrity 3 War 3 Athletics 3 (Leaping +2) Dodge 5 (Unarmed +3) Martial Arts 5 (Unarmed +2)
Unfavored
Awareness 3 Resistance 3 Presence 1 Socialize 1 Investigation 3 Survival 3
Backgrounds
Each Background
Mentor 3 (Lunar Sifu) Artifact 3 (Elemental Lens) Artifact 2 (Jade Hearthstone Bracers) Artifact 2 (Lightning Box) Artifact 2 (Skin Mount Amulet in his chest) Artifact 1 (Perfected Boots) Manse 2 (Monkey Stone) Manse 1 (Jewel of the Flying Heart) Allies 4 (the rest of his full brotherhood of DBs) Resources 1
Merits
Each Merit
Describe the Merit and it's cost
Flaws
Each Flaw
- Describe the Flaw and it's cost
Charms
1st Excellency in all applicable Abilities.
Linguistics
Wind-Carried Words Technique (MoEP:DB, p.131): 1m IM out to (Essence x100) feet, x10 per additional mote Voices on the Wind (MoEP:DB, p.131): 1m listening bug, same range
Lore
Elemental Bolt Attack (MoEP:DB, p.133)
Essence
- Essence:
- Personal: /
- Peripheral: /
- Committed to Charms:
- Committed to artifacts:
- Willpower: /
- Anima status:
Virtues
- Compassion:
- Conviction:
- Temperance:
- Valor:
- (Virtue channels used: None)
Limit Break
Describe your flaw and record here your limit
Conflict
Physical
- Join Battle:
- Dodge DV:
- Parry DV:
- Soak: L/B/A
Movement
- Move:
- Dash:
Social
- Join Debate:
- Dodge MDV:
- Parry MDV:
Health Levels
- -0, -1, -1, -2, -2, -4, Incapacitated
- (wounds are designated as bashing, lethal or
aggravated)
Equipment
List your stuff here, including combat stats if you have weapons
History
- Give us at least two or three short paragraphs
Personality
- Give at least one short paragraph
Goals
Family
Each Member
Circle
Each Circlemate
XP
- Earned: #
- Spent: # (make a list of all purchases here)
- Unspent: #