Zsa Zsa Gaboon: Difference between revisions
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Line 67: | Line 67: | ||
=Bound spirits= | =Bound spirits= | ||
*One | *One | ||
**Smarts d4 POW 5 | **Smarts d4 POW 5 Furstiff 2 | ||
*Two | *Two | ||
**Smarts d6 Pow 6 | **Smarts d6 Pow 6 dispel magic 2 | ||
=Weapons= | =Weapons= |
Revision as of 12:47, 27 September 2010
- wiki
- Heroic
Abilities
- Agility 1d6
- Smarts 1d10
- Spirit 1d10
- Strength 1d6
- Vigor 1d6
- Parry
- Toughness
- Pace 7
- Armour
- Charisma 0
- POW 20
Skills
- Climbing d8 (default)
- Fighting d4
- Guts d6
- Healing d8
- Knowledge Plants and Animals d6
- Knowledge Prax d4
- Knowledge Grandfather Baboon d6
- Notice d6
- Persuasion d10
- Stealth d4
- Survival d4
- Summon Spirit d6
Hindrances
- All Thumbs
- Outsider
- Addicted to Bass
Edges
- Attractive
- Command
Cult Edges
- Shaman
- Common bond
- Healer
Magic
- The Funky Drums
Spells
- Sprit binding1
- Spirit screen 1
- Glamour 2
- Healing 1
- Visibility 1
Divine
- PACT 3
- Axis Mundi
- Summon Ancestor
- Incarnate Ancestor
- Free Ghost
Fetch
Bound spirits
- One
- Smarts d4 POW 5 Furstiff 2
- Two
- Smarts d6 Pow 6 dispel magic 2
Weapons
- Staff Str+d4 parry+1 Reach 1 2 hands
- Claws Str +d6
- Bite Str+d4
Languages
- Beast
- Spiritspeech
- Tradetalk