Snikka Flikka: Difference between revisions

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=Divine=
=Divine=
*Might of the monkey King. Adds 3 die to Str for duration.
*Might of the Monkey King. Fills you with the strength of the Monkey King...you grow in stature and can squash all in your path.


=Weapons=
=Weapons=

Revision as of 18:42, 28 September 2010

Snikka

  • You're the Alpha male of the Goodies Troop. Tough, ferocious and the best at everything. You gained your magic claws when Heroquesting recently in the myth of "The Emperors Gets New Clothes.

Abilities

  • Agility 1d10
  • Smarts 1d6
  • Spirit 1d6
  • Strength 1d8
  • Vigor 1d8
  • Parry 7
  • Toughness 6+1 =7
  • Pace 7"
  • Armour
  • Charisma
  • POW 12

Skills

  • Climbing d8
  • Fighting d10
  • Faith d6
  • Guts d6
  • Intimidation d6
  • Knowledge: Monkey Business d4
  • Tracking d4
  • Notice d6
  • Stealth d6
  • Survival d6
  • Swim d6
  • Throwing d6

Hindrances

  • All Thumbs
  • Outsider
  • Over confident

Edges

  • Brawny +1 toughness
  • Fast healer

Cult Edges

  • Combat reflexes
  • Frenzy
  • Initiate

Magic

  • Ghost claws.
    • Physically damage ghosts and ignores natural armour.
  • Pelorian ladies Bonnet
    • +1 Charisma when dealing with outsiders.

spells

  • Clawsharp 2
  • Strength 2
  • Furstiff 2

Divine

  • Might of the Monkey King. Fills you with the strength of the Monkey King...you grow in stature and can squash all in your path.

Weapons

  • Spear Str+d6, Reach 1, +1 Parry
  • Claws Str +d6
  • Bite Str+d4
  • Rocks 3/6/12 Str +d4


  • Small shield +1parry

Language

  • Beast
  • Praxian

Equipment