Doom at the Weston Manor Chris: Difference between revisions
Line 25: | Line 25: | ||
==Combat== | ==Combat== | ||
Attack +0/+ | Attack +0/+6 Unarmed | ||
Defense +0/+ | Defense +0/+9 | ||
Toughness + | Toughness +3 | ||
Damage +0/+6 Unarmed | Damage +0/+6 Unarmed |
Revision as of 20:54, 10 October 2010
Chris Farmer
Attributes
Str 8 (-1)
Dex 22 (+6)
Con 16 (+3)
Int 16 (+3)
Wis 22 (+6)
Cha 12 (+1)
Saves
Fort +3
Ref +6
Wil +6
Combat
Attack +0/+6 Unarmed
Defense +0/+9
Toughness +3
Damage +0/+6 Unarmed
Skills
Acrobatics +4/10
Driving +4/10
Disguise +6/7
Craft (Mechanics) +4/7
Investigate +4/7
Search +6/7
Bluff +4/5
Sense Motive +4/10
Sleight of Hand +6/12
Disable Device +8/11
Stealth +8/14
Escape Artist +2/8
Gather Information +4/5
Climb +2/1
Notice +6/12
Feats
Attractive
Dodge Focus 6
Attack Specialization (Unarmed) 2
Zen Strike
Improvised Tools
Luck
Evasion 2
Equipment
Improved Initiative
Powers
Super Senses 2: Detect Magic (Ranged)
Concealment 8: Magic senses, Sight (Magical Beings Only), Close
Alternate Power: Deflect 5, Magic Only
Equipment
Expert Tools (Craft)
Expert Tools (Disable Device)
Expert Tools (Disguise)
Cell Phone/Camera