Esteban, Manolo "Carlito" "Abooksigun": Difference between revisions

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=Equipment=
=Equipment=
Harley Davidson head wrap
'Urban Tiger Stripe' camo fatigues, black Harley Davidson 'Live to Ride' T-Shirt
Leather fingerless gloves
High-top sneakers
Watch, wallet, hygiene kit
Nylon day pack (grey)
Aluminium water bottle
'Freedom 24' motorcycle sunglasses
Assault vest with six M16 pouches
Colt AR-15 semi-automatic rifle
3 x 30rd magazines
45 x 5.56mm ammunition
Switch-blade
Tool roll w/
2 x phillips-head screwdrivers
2 x flat head screw drivers
1 x feeler gauges
1 x small shifting spanner
1 x medium shifting spanner
1 x needle-nose pliers
1 x pliers
2 x small vice-grips
1 x 10oz ball-peen hammer
1 x rat-tail file
1 x round file


=Background=
=Background=


[http://wiki.rpg.net/index.php/Rust Rust main page]
[http://wiki.rpg.net/index.php/Rust Rust main page]

Revision as of 20:26, 31 October 2010

Rust main page

Statistics

Name Value
INTelligence x
TECH x
ATTRactiveness x
Movement Allowance x
EMPathy x
REFlex x
COOL x
LUCK x
BODY x

Skills

ATTR:

Personal Grooming*:

Wardrobe & style*:


BODY:

Endurance:

Strength feat:

Swimming*:


COOL:

Interrogation:

Intimidate:

Oratory:

Resist torture/drug:

Streetwise:


EMPATHY:

Human perception*:

Interview*:

Leadership*:

Seduction*:

Social*:

Persuasion/Fast Talk*:

Perform:


INT:

Accounting:

Anthropology:

Awareness/notice*:

Biology:

Botany:

Chemistry:

Composition:

Diagnose Illness:

Education & General Knowledge*:

Expert:

Forage:

Fishing:

Forward observer:

Gamble:

Geology (2):

Hide/evade*:

History:

Instruction:

Information Gathering:

Linguistics:

Mathematics:

Metallurgy (2):

Meteorology (2):

Military Experience:

Navigation:

Physics (2):

Psychology:

Theoretical Sciences:

Scrounging:

Wilderness survival:

Zoology:


REF:

Autogun:

Chemical weapons:

Athletics*:

Brawling*:

Dance:

Dodge/escape*:

Drive Wheel:

Drive Track:

Handgun:

Heavy weapons:

Martial Arts:

Melee*:

Motorcycle:

Operate Heavy Machine:

Pilot:

Ride:

Rifle:

Snow ski:

Stealth (2)*:


TECH:

Aero tech (2):

Basic tech (2):

Biological weapons (3):

Electrical Engineer (2):

Civil engineering (2):

Combat engineering:

Demolitions (2):

Disguise:

Electronics:

Farming:

First aid:

Forgery:

Indirect fire (2):

Large Calibre Gun:

Medical/surgery (4):

Nuclear weapons (4):

Paint & draw:

Photo & film:

Pick lock:

Pickpocket:

Play:

Rotor tech (3):

Tactical Missile (2):

Weaponsmith:


(*)These skills do not incur the -5 penalty for ‘No Skill Level’

Some skills such as 'language' and 'pilot' for example can be taken multiple times for different types.

A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken.

Weapons

Name Type WA Con. Damage (ammo) Shots RoF Rel. Range
Gun - - - - - - - -
Gun - - - - - - - -

Equipment

Harley Davidson head wrap

'Urban Tiger Stripe' camo fatigues, black Harley Davidson 'Live to Ride' T-Shirt

Leather fingerless gloves

High-top sneakers

Watch, wallet, hygiene kit

Nylon day pack (grey)

Aluminium water bottle

'Freedom 24' motorcycle sunglasses

Assault vest with six M16 pouches


Colt AR-15 semi-automatic rifle

3 x 30rd magazines

45 x 5.56mm ammunition

Switch-blade


Tool roll w/

2 x phillips-head screwdrivers

2 x flat head screw drivers

1 x feeler gauges

1 x small shifting spanner

1 x medium shifting spanner

1 x needle-nose pliers

1 x pliers

2 x small vice-grips

1 x 10oz ball-peen hammer

1 x rat-tail file

1 x round file

Background

Rust main page