Palmir: Difference between revisions
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==Background== | ==Background== | ||
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** Rune Level: | ** Rune Level: | ||
** Initiate: '''Humakt''' | ** Initiate: '''Humakt''' | ||
** Lay Member: | ** Lay Member: | ||
* Social Condition: '''Townsman''' | * Social Condition: '''Townsman''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
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**Camouflage (10%): 50% | **Camouflage (10%): 50% | ||
**Hide (15%): 50% | **Hide (15%): 50% | ||
**Move quietly (15%): 35% | **Move quietly (15%): 35% | ||
**Pick Pocket (5): 25% | **Pick Pocket (5): 25% | ||
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|Medium Shield || - || - || 12 || 55% || 70% || 0 || 2 | |Medium Shield || - || - || 12 || 55% || 70% || 0 || 2 | ||
|- | |- | ||
|Broadsword || 1d8+1 || 2 || 20 || 75% || | |Broadsword || 1d8+1 || 2 || 20 || 75% || 75% || 0 || 1 | ||
|- | |- | ||
|Dagger || 1d4+2 || 4 || 12 || 50% || 40% || 0 || 0 | |Dagger || 1d4+2 || 4 || 12 || 50% || 40% || 0 || 0 | ||
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|Dagger (thrown)|| 1d4 || - || 12 || 40% || - || 20 || 0 | |Dagger (thrown)|| 1d4 || - || 12 || 40% || - || 20 || 0 | ||
|- | |- | ||
|Fist || 1d3 || | |Fist || 1d3 || 9 || arm || 50% || 40% || 0 || 0 | ||
|- | |- | ||
|Kick || 1d6 || | |Kick || 1d6 || 9 || leg || 50% || - || 0 || 0 | ||
|- | |- | ||
|Head Butt || 1d4 || | |Head Butt || 1d4 || 9 || head || 35% || - || 0 || 0 | ||
|- | |- | ||
|Grapple || Special || | |Grapple || Special || 9 || special || 50% || 40% || 0 || 0 | ||
|} | |} | ||
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*'''Battle Magic:''' | *'''Battle Magic:''' | ||
** Bladesharp | ** Bladesharp 3 | ||
** Detect Enemies | ** Detect Enemies | ||
** Demoralize | ** Demoralize | ||
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* '''Rune Magic:''' | * '''Rune Magic:''' | ||
** Detect Truth | ** Detect Truth | ||
* '''Humakt's Gift:''' +10% cult weapon parry | |||
* '''Humakt's Gease:''' Cannot use metal armor on arms | |||
==Equipment== | ==Equipment== | ||
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*Other: | *Other: | ||
** Open helm, Cuirbouilli vambraces and greaves, Ring mail hauberk | ** Open helm, Cuirbouilli vambraces and greaves, Ring mail hauberk | ||
** 2 oil flasks, lamp, rope, mallet, spikes, flint & steel, clothing | ** 2 oil flasks, lamp, rope, mallet, spikes, flint & steel, clothing | ||
** Mobility potion (1 use) | ** Mobility potion (1 use) | ||
*Money: | *Money: | ||
** 1313L | ** 1313L |
Revision as of 10:05, 29 November 2010
Background
Palmir is from a humakti family who moved to New Pavis from Sartar when he was still young, before the Lunar invasion. He grew up there and, learned to be a warrior and once the Lunar invasion took over the city, he enrolled in a mercenary company. All along, he spent most of his time with his best friend, Norin, whose family moved to New Pavis at the same time.
When their time as mercenaries was about to end, Norin decided to join a party looking for a great treasure in the Rubble. Both of them had had oportunities to raid the Rubble before, but nothing very serious. This time, Palmir did not follow his friend as he found the quest unlikely to succeed. Norin did only find his death in the adventure, and the only things Palmir saw of him come back were his body, his belongings, and his last will.
Norin wanted his sword, a family heirloom, to be restored to his cousin back in Sartar. His closest friend was the only one trustworthy enough to his eyes to accomplish this errand. Riddled with guilt and pain, Palmir left his mercenary company and resolved to do as Norin asked. His destination is Apple Lane, where he must meet the weapon thane.
Character Details
- Name: Palmir
- Race: Human
- Cults:
- Rune Level:
- Initiate: Humakt
- Lay Member:
- Social Condition: Townsman
- Sex: Male
- Previous Experience: Mercenary
Characteristics
Str: 17, Con: 12, Siz: 10, Int: 17, Pow: 12, Dex: 17:, Cha: 14.
- Damage Bonus/Minus: +1d4
- Hit Point Bonus/minus: +0 HPs
- Experience bonus: +15%
- Encumbrance limit: 15 Enc.
- Encumbrance: 13 Enc.
Skill Groups
- Knowledge: +10%
- Evaluate (5%): 20%
- Read/Write Language (10%): 20%
- First Aid (5): 15%
- Manipulation: +25%
- Climb (15): 40%
- Conceal item (10): 35%
- Dodge (34%): 59%
- Climb (15%): 40%
- Jump (15%): 75%
- Throw (15%): 40%
- Map Making (10): 35%
- Ride (5): 30%
- Swim (15): 40%
- Set Disarm trap (5): 30%
- Perception: +10%
- Listen (25)%: 35%
- Spot Hidden items(5): 40%
- Spot Trap (5): 60%
- Track(10): 60%
- Stealth: +20%
- Camouflage (10%): 50%
- Hide (15%): 50%
- Move quietly (15%): 35%
- Pick Pocket (5): 25%
- Communication: +10%
- Bargain (10%): 20%
- Orate (10%): 20%
- Sing (5%): 15%
- Languages:
- New Pavic (Int x 5): 95%
- Sartarite: 47%
- Tradetalk: 10%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Open helm | 4 | 4 | 1 | 19-20 |
Left Arm | Cuirbouilli brace | 3 | 3 | 1 | 16-18 |
Right Arm | Cuirbouilli brace | 3 | 3 | 0 | 13-15 |
Chest | Ringmail hauberk | 5 | 4 | 2 | 12 |
Abdomen | Ringmail hauberk | 4 | 4 | 0 | 09-11 |
Left Leg | Cuirbouilli greave | 4 | 3 | 1 | 05-08 |
Right Leg | Cuirbouilli greave | 4 | 3 | 0 | 01-04 |
- Total Hit Points: 12 HP
Weapons and Shields
- Attack Bonus/Minus: +25%
- Parry Bonus/Minus: +15%
- Strike Ranks: Siz:(2)+Dex:(1)=3
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Short Spear (1H) | 1d6+1 | 2 | 15 | 55% | 45% | 0 | 2 |
Medium Shield | - | - | 12 | 55% | 70% | 0 | 2 |
Broadsword | 1d8+1 | 2 | 20 | 75% | 75% | 0 | 1 |
Dagger | 1d4+2 | 4 | 12 | 50% | 40% | 0 | 0 |
Dagger (thrown) | 1d4 | - | 12 | 40% | - | 20 | 0 |
Fist | 1d3 | 9 | arm | 50% | 40% | 0 | 0 |
Kick | 1d6 | 9 | leg | 50% | - | 0 | 0 |
Head Butt | 1d4 | 9 | head | 35% | - | 0 | 0 |
Grapple | Special | 9 | special | 50% | 40% | 0 | 0 |
Magic
- Power:
- Current Characteristic POW: 12
- Current Available POW: 12
- Current Stored POW: 0 Pow Crystal
Spirits:
- Spirit One
- INT:
- POW:
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- Bladesharp 3
- Detect Enemies
- Demoralize
- Healing 3
- Protection 2
- Rune Magic:
- Detect Truth
- Humakt's Gift: +10% cult weapon parry
- Humakt's Gease: Cannot use metal armor on arms
Equipment
- Weapons:
- Short spear, Medium shield, Broadsword, Dagger
- Other:
- Open helm, Cuirbouilli vambraces and greaves, Ring mail hauberk
- 2 oil flasks, lamp, rope, mallet, spikes, flint & steel, clothing
- Mobility potion (1 use)
- Money:
- 1313L