Jolanti: Difference between revisions
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**Dance (30%/5%):- | **Dance (30%/5%):- | ||
***Style: n% | ***Style: n% | ||
**Dodge (15%): | **Dodge (15%): 55% | ||
**Climb (25%): | **Climb (25%): 85% | ||
**Jump (25%): n% | **Jump (25%): n% | ||
**<u>Tumbling</u> (25%): n% | **<u>Tumbling</u> (25%): n% | ||
Line 44: | Line 44: | ||
*'''Aim: +10%''' | *'''Aim: +10%''' | ||
**Catch (25%): n% | **Catch (25%): n% | ||
**Throw (25%): | **Throw (25%): 50% | ||
Line 54: | Line 54: | ||
**Read/Write Language (10/0%):- | **Read/Write Language (10/0%):- | ||
***Language Name: n% | ***Language Name: n% | ||
**Animal Lore ( | **Animal Lore (15%):- | ||
***Find cattle food: n% | ***Find cattle food: n% | ||
***Hunting: n% | ***Hunting: n% | ||
Line 64: | Line 64: | ||
***Caving: n% | ***Caving: n% | ||
***Assess Mineral: n% | ***Assess Mineral: n% | ||
**Plant Lore ( | **Plant Lore (25%):- | ||
***Find healing plants: | ***Find healing plants: 40% | ||
***Identify plants: | ***Identify plants: 40% | ||
***Farming: | ***Farming: 40% | ||
**World lore ( | **World lore (15%):- | ||
***Find Water: n% | ***Find Water: n% | ||
***Survival: n% | ***Survival: n% | ||
Line 82: | Line 82: | ||
***Trailblazing: n% | ***Trailblazing: n% | ||
***Seaborne: n% | ***Seaborne: n% | ||
Line 89: | Line 90: | ||
**Craft, Physical (30%/10%) Sp:- | **Craft, Physical (30%/10%) Sp:- | ||
***Armour/weapon/shield making: n% | ***Armour/weapon/shield making: n% | ||
***Masonry/architect: | ***Masonry/architect: 80% | ||
***Peaceful Cut/butchery: n% | ***Peaceful Cut/butchery: n% | ||
***Shiphandling: n% | ***Shiphandling: n% | ||
Line 122: | Line 123: | ||
*'''Perception: +10%''' | *'''Perception: +10%''' | ||
**Listen (25)%: | **Listen (25)%: 75% | ||
**Scan (25)%: | **Scan (25)%: 65% | ||
**<u>Sense</u> (5%):- | **<u>Sense</u> (5%):- | ||
***Ambush: n% | ***Ambush: n% | ||
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***Assassin: n% | ***Assassin: n% | ||
**Spot (5):- | **Spot (5):- | ||
***Hidden items: | ***Hidden items: 55% | ||
***Trap: | ***Trap: 55% | ||
**<u>Taste analysis</u> (5%): n% | **<u>Taste analysis</u> (5%): n% | ||
**<u>Tracking</u> (10%): | **<u>Tracking</u> (10%): 50% | ||
*'''Stealth: +0%''' | *'''Stealth: +0%''' | ||
**Camouflage (10%): | **Camouflage (10%): 60% | ||
**Hide (15%): | **Hide (15%): 60% | ||
**Move quietly (15%): | **Move quietly (15%): 50% | ||
**Ambush (5)%: | **Ambush (5)%: 20% | ||
**<u>Shadowing</u> (10%): n% | **<u>Shadowing</u> (10%): n% | ||
**<u>Swim Quietly</u> (Sp.): n% | **<u>Swim Quietly</u> (Sp.): n% | ||
Line 146: | Line 147: | ||
*'''Communication: +10%''' | *'''Communication: +10%''' | ||
**Bargain (10%): n% | **Bargain (10%): n% | ||
**Orate (10%): | **Orate (10%): 55% | ||
**Sing (5%): n% | **Sing (5%): n% | ||
**Speak Language:- | **Speak Language:- | ||
***Native (Int x 5): | ***Native (Int x 5): 75% | ||
*** | ***Aldyami (00): 25% | ||
***Tradetalk 25% | |||
***New Pavic 15% | |||
**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
**<u>Voice Mimicry</u> (5%): n% | **<u>Voice Mimicry</u> (5%): n% | ||
Line 175: | Line 178: | ||
!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
|Head || | |Head || Closed helm || 6 || number || number || 19-20 | ||
|- | |- | ||
|Left Arm || | |Left Arm || Plate || 5 || number || number || 16-18 | ||
|- | |- | ||
|Right Arm || | |Right Arm || Plate || 5 || number || number || 13-15 | ||
|- | |- | ||
|Chest || | |Chest || Hv Scale Hauberk+padding || 7 || number || number || 12 | ||
|- | |- | ||
|Abdomen || | |Abdomen || Hv scale Hauberk+padding || 6 || number || number || 09-11 | ||
|- | |- | ||
|Left Leg || | |Left Leg || plate || 6 || number || number || 05-08 | ||
|- | |- | ||
|Right Leg || | |Right Leg || plate || 6 || number || number || 01-04 | ||
|} | |} | ||
Line 208: | Line 211: | ||
!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
| | |Pole axe 1.5m|| 3d6+2 || 4 || ap || 80% || 60% || range || enc | ||
|- | |- | ||
| | |1H Broadsword || 1d8+1+1d6 || 5 || ap || 60% || 60% || range || enc | ||
|- | |- | ||
|Thrown rock || 1d4+1d3 || sr || ap || 35% || pry% || range || enc | |Thrown rock || 1d4+1d3 || sr || ap || 35% || pry% || range || enc | ||
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|RH Dagger || 1d4+2+1d6 || sr || 12 || 45% || 45% || melee || 0 | |RH Dagger || 1d4+2+1d6 || sr || 12 || 45% || 45% || melee || 0 | ||
|- | |- | ||
|Fist || 1d3+1d6 || sr || arm || | |Fist || 1d3+1d6 || sr || arm || 65% || pry% || melee || 0 | ||
|- | |- | ||
|Kick || 2d6 || sr || leg || | |Kick || 2d6 || sr || leg || 65% || pry% || melee || 0 | ||
|- | |- | ||
|Head Butt || 1d4+1d6 || sr || head || | |Head Butt || 1d4+1d6 || sr || head || 50% || pry% || melee || 0 | ||
|- | |- | ||
|Grapple || Special || sr || special || | |Grapple || Special || sr || special || 65% || pry% || melee || 0 | ||
|} | |} | ||
Line 257: | Line 258: | ||
*'''Battle Magic:''' | *'''Battle Magic:''' | ||
** | ** Strength | ||
** Healing 2 | |||
** Healing 2 | ** Bladesharp 3 | ||
** Bladesharp 3 | |||
** Control Zebra | ** Control Zebra | ||
** | ** Foof song | ||
** Silence 500L | ** Silence 500L | ||
Line 323: | Line 323: | ||
** List you armour and clothing here | ** List you armour and clothing here | ||
*Other: | *Other: | ||
**Loot | **Loot 1400 | ||
**200 lunars spent on xbow 5% | **200 lunars spent on xbow 5% | ||
**500L ransom | **500L ransom |
Revision as of 15:59, 16 December 2010
- Back to The_Valley_of_Cradles
Character Sheet Format
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
- Back to The_Valley_of_Cradles
Background
Write a brief history of your PC here. Guards the twice weekly supply run from Pavis
"The giant jolanti who were made whole by the Aggar elves were called the Dringi to differentiate them from the more numerous normal-sized jolanti." [Different Worlds, Jun 1982. This article is now online.]
Character Details
- Name: Jolanti or Dringi by the Aldryami of the Garden
- Race: Human
- Cults:-
- Rune Level: Character cults go here
- Initiate: PAVIS Opili the Wallmaker
- Lay Member: Aldrya??, Daka Fal, Issaries
- Social Condition: Townsman
- Sex: Male
- Previous Experience: Real City Armed Escort
Characteristics
Str: 17, Con: 15, Siz: 17, Int: 13, Pow: 10, Dex: 14:, Cha: 14.
- Damage Bonus/Minus: +1d6 Damage Dice
- Hit Point Bonus/minus: +2HPs
- Experience bonus: +3%
- Encumbrance limit: 16
Skill Groups
- Agility: +20%
- Dance (30%/5%):-
- Style: n%
- Dodge (15%): 55%
- Climb (25%): 85%
- Jump (25%): n%
- Tumbling (25%): n%
- Dance (30%/5%):-
- Aim: +10%
- Catch (25%): n%
- Throw (25%): 50%
- Knowledge: +5%
- Evaluate (10%):-
- Treasure: n%
- Trade Goods: n%
- Art: n%
- Read/Write Language (10/0%):-
- Language Name: n%
- Animal Lore (15%):-
- Find cattle food: n%
- Hunting: n%
- Tending/Herding: n%
- Training: n%
- Folk Lore (30%) By culture/race.: n%
- Mineral Lore (5%):-
- Mining: n%
- Caving: n%
- Assess Mineral: n%
- Plant Lore (25%):-
- Find healing plants: 40%
- Identify plants: 40%
- Farming: 40%
- World lore (15%):-
- Find Water: n%
- Survival: n%
- Weatherlore: n%
- Healing lore: (10%):-
- Identify disease: n%
- Indentify poison: n%
- Doctoring: n%
- Martial arts (0%): n%
- River Lore (20%): n%
- Spirit Lore (5%): n%
- Star lore (Navigation)(10%):-
- Trailblazing: n%
- Seaborne: n%
- Evaluate (10%):-
- Manipulation[Body]: +20%
- Boating (10%): n%
- Sailing (5%): n%
- Craft, Physical (30%/10%) Sp:-
- Armour/weapon/shield making: n%
- Masonry/architect: 80%
- Peaceful Cut/butchery: n%
- Shiphandling: n%
- Teamster/packhandler: n%
- Swimming (15%): n%
- Riding (5%): n%
- Running (25%): n%
- Drive Cart/wagon (15%): n%
- Manipulation[Fine]: +10%
- First aid (10%): n%
- Treat disease/poison (5): n%
- Sleight of hand (15%):-
- Hide item: n%
- Pick pockets: n%
- Palm object: n%
- Craft, Fine (30%/10)% Sp:-
- Map making: n%
- Netmaking: n%
- Gemsmith/Jewelcraft: n%
- Brewing: n%
- Trapsmith: n%
- Locksmith: n%
- Devices (5):-
- Lock pick: n%
- Trap set/disarm: n%
- Feign Death (10): n%
- Foil Restraints (0): n%
- Play Instrument (Var): n%
- Perception: +10%
- Listen (25)%: 75%
- Scan (25)%: 65%
- Sense (5%):-
- Ambush: n%
- Chaos: n%
- Assassin: n%
- Spot (5):-
- Hidden items: 55%
- Trap: 55%
- Taste analysis (5%): n%
- Tracking (10%): 50%
- Stealth: +0%
- Camouflage (10%): 60%
- Hide (15%): 60%
- Move quietly (15%): 50%
- Ambush (5)%: 20%
- Shadowing (10%): n%
- Swim Quietly (Sp.): n%
- Communication: +10%
- Bargain (10%): n%
- Orate (10%): 55%
- Sing (5%): n%
- Speak Language:-
- Native (Int x 5): 75%
- Aldyami (00): 25%
- Tradetalk 25%
- New Pavic 15%
- Understand beast speech (10%): n%
- Voice Mimicry (5%): n%
- Social: +15%
- Acting (10%): n%
- Bribery (20%): n%
- Fast talk (20%): n%
- Disguise (10%): n%
- Wise (30%/10%/5%):-
- Streetwise: n%
- Courtliness: n%
- Nomad ways: n%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Closed helm | 6 | number | number | 19-20 |
Left Arm | Plate | 5 | number | number | 16-18 |
Right Arm | Plate | 5 | number | number | 13-15 |
Chest | Hv Scale Hauberk+padding | 7 | number | number | 12 |
Abdomen | Hv scale Hauberk+padding | 6 | number | number | 09-11 |
Left Leg | plate | 6 | number | number | 05-08 |
Right Leg | plate | 6 | number | number | 01-04 |
- Total Hit Points: 17HP
Weapons and Shields
- Attack Bonus/Minus: +20%
- Parry Bonus/Minus: +20%
- Aim Bonus/Minus: +10%
- Strike Ranks: Siz:(1)+Dex:(2)=(3)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Pole axe 1.5m | 3d6+2 | 4 | ap | 80% | 60% | range | enc |
1H Broadsword | 1d8+1+1d6 | 5 | ap | 60% | 60% | range | enc |
Thrown rock | 1d4+1d3 | sr | ap | 35% | pry% | range | enc |
1H hammer | 2d6+2 | sr | ap | 40% | 40% | range | enc |
Xbow | 2d6+2 | sr | ap | 35% | pry% | range | enc |
RH Dagger | 1d4+2+1d6 | sr | 12 | 45% | 45% | melee | 0 |
Fist | 1d3+1d6 | sr | arm | 65% | pry% | melee | 0 |
Kick | 2d6 | sr | leg | 65% | pry% | melee | 0 |
Head Butt | 1d4+1d6 | sr | head | 50% | pry% | melee | 0 |
Grapple | Special | sr | special | 65% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW:
- Current Stored POW:
Spirits:
- Spirit One
- INT:
- POW:
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- Strength
- Healing 2
- Bladesharp 3
- Control Zebra
- Foof song
- Silence 500L
- Rune Magic:
- Evade 1.
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- List your weapons and shields here
- Armour:
- List you armour and clothing here
- Other:
- Loot 1400
- 200 lunars spent on xbow 5%
- 500L ransom
- 45L starting money http://invisiblecastle.com/roller/view/2803749/
- add the left over from above of 41 = 86L