Cuddlesaurus and the Jellybean of Destiny!: Difference between revisions
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[[Cuddlesaurus and the Jellybean of Destiny Geordy| Geordy]] | [[Cuddlesaurus and the Jellybean of Destiny Geordy| Geordy]] | ||
[[Cuddlesaurus and the Jellybean of Destiny Geordy| ShopCop 6000]] | |||
==D&D4E to Gamma World Cheat Sheet== | ==D&D4E to Gamma World Cheat Sheet== |
Revision as of 03:09, 27 December 2010
This is the wiki for Snarf's Gamma World Campaign, Cuddlesaurus and the Jellybean of Destiny!
Threads
Characters
D&D4E to Gamma World Cheat Sheet
- Add +1 per level to d20 rolls, instead of +1 per 2 levels.
- Second Wind is a minor action and restores your bloodied value in hit points.
- You can make someone else use their Second Wind with a standard action. No skill check required.
- Ammunition tracking is abstract. If you fire a gun once an encounter, you are "conserving ammo." If you fire it more than once, you are "going bananas" and will be out of ammo at the end of the encounter.
Resources
Gamma World Card List - Here list the list of all the cards. Roll a d140 for Alpha and d160 for Omega. If you rolled one through forty, check the Rad list. If you rolled more, subtract 40 and check out the card with that number on the Atom list.