Corax (School of Hard Knocks): Difference between revisions
Caias Ward (talk | contribs) Created page with 'Corax VAL CHA Cost Roll Notes 10 STR 0 11- HTH Damage 2d6 END [1] 20 DEX 20 13- 15 CON 5 12- 15 INT 5 12- PER Roll 12- 13 EGO 3 12- 15 PRE 5 12- PRE Attack: 3d6 10 OCV …' |
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Corax | == Corax, Prince of Space == | ||
== Characteristics == | |||
VAL CHA Cost Roll Notes | VAL CHA Cost Roll Notes | ||
Line 38: | Line 40: | ||
44 STUN 12 | 44 STUN 12 | ||
== Movement Modes == | |||
Movement Cost Meters Notes | Movement Cost Meters Notes | ||
RUNNING 0 12m/24m END [1] | RUNNING 0 12m/24m END [1] | ||
Line 45: | Line 49: | ||
Characteristics Total: 223 | |||
== Powers == | |||
Cost Powers - END= | Cost Powers - END= | ||
*36 Psi-field: Resistant Protection (15 PD/15 ED) (45 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=4 | |||
*10 Power Defense (10 points) - END=0 | |||
*7 Blase: +15 PRE (15 Active Points); Limited Power Power loses about half of its effectiveness (Only for defense against Presence Attacks; -1) - END=<br/> | |||
60 '''Psi-Powers:''' - END= | |||
*4f 3) Tracelessness: Invisibility to Sight, Hearing, Mental and Smell/Taste Groups, Danger Sense and Combat Sense (43 Active Points) - END=4 | |||
*6f 4) Telekinesis (40 STR) (60 Active Points) - END=6 | |||
*6f 5) Searing Bolt: Killing Attack - Ranged 3d6, Armor Piercing (+1/4) (56 Active Points) - END=6 | |||
*4f 6) Blast Touch: Hand-To-Hand Attack +9d6, Reduced Endurance (1/2 END; +1/4) (56 Active Points); Hand-To-Hand Attack (-1/4) - END=2 | |||
*8v 7) Flight 25m, x16 Noncombat (40 Active Points) - END=4 | |||
<br/> | |||
Powers Total: 141 | |||
== Skills == | |||
Cost Skills<br/> | |||
3 Charm 12-<br/> | |||
3 Conversation 12-<br/> | |||
3 Stealth 13-<br/> | |||
3 PS: Royalty 12-<br/> | |||
3 Sleight Of Hand 13-<br/> | |||
3 Oratory 12-<br/> | |||
3 Persuasion 12-<br/> | |||
3 Lockpicking 13-<br/> | |||
3 Bribery 12-<br/> | |||
3 Bureaucratics 12-<br/> | |||
3 Deduction 12-<br/> | |||
3 PS: Rock Musician 12-<br/> | |||
Cost Skills | |||
3 Charm 12- | |||
3 Conversation 12- | |||
3 Stealth 13- | |||
3 PS: Royalty 12- | |||
3 Sleight Of Hand 13- | |||
3 Oratory 12- | |||
3 Persuasion 12- | |||
3 Lockpicking 13- | |||
3 Bribery 12- | |||
3 Bureaucratics 12- | |||
3 Deduction 12- | |||
3 PS: Rock Musician 12- | |||
Skills Total: 36 | Skills Total: 36 | ||
Line 90: | Line 88: | ||
== Complications == | |||
*15 Psychological Complication: Overconfidence (Very Common; Moderate) | |||
15 Psychological Complication: Overconfidence (Very Common; Moderate) | *10 Psychological Complication: Runs away from responsibilities (Uncommon; Strong) | ||
*15 Rivalry: Professional and Romantic (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) | |||
10 Psychological Complication: Runs away from responsibilities (Uncommon; Strong) | |||
15 Rivalry: Professional and Romantic (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) | |||
'''Alien Teen Reality Stars'''<br/> | |||
15 2) Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish) | *20 1) Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing) | ||
*15 2) Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish) | |||
Complications Points: 75 | Complications Points: 75 |
Revision as of 16:54, 10 February 2011
Corax, Prince of Space
Characteristics
VAL CHA Cost Roll Notes
10 STR 0 11- HTH Damage 2d6 END [1]
20 DEX 20 13-
15 CON 5 12-
15 INT 5 12- PER Roll 12-
13 EGO 3 12-
15 PRE 5 12- PRE Attack: 3d6
10 OCV 35
10 DCV 35
3 OMCV 0
7 DMCV 12
7 SPD 50 Phases: 2, 4, 6, 7, 9, 11, 12
7 PD 5 7/22 PD (0/15 rPD)
7 ED 5 7/22 ED (0/15 rED)
20 REC 16
70 END 10
15 BODY 5
44 STUN 12
Movement Modes
Movement Cost Meters Notes RUNNING 0 12m/24m END [1] SWIMMING 0 4m/8m END [1] LEAPING 0 4m 4m forward, 2m upward FLIGHT 25m/400m
Characteristics Total: 223
Powers
Cost Powers - END=
- 36 Psi-field: Resistant Protection (15 PD/15 ED) (45 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=4
- 10 Power Defense (10 points) - END=0
- 7 Blase: +15 PRE (15 Active Points); Limited Power Power loses about half of its effectiveness (Only for defense against Presence Attacks; -1) - END=
60 Psi-Powers: - END=
- 4f 3) Tracelessness: Invisibility to Sight, Hearing, Mental and Smell/Taste Groups, Danger Sense and Combat Sense (43 Active Points) - END=4
- 6f 4) Telekinesis (40 STR) (60 Active Points) - END=6
- 6f 5) Searing Bolt: Killing Attack - Ranged 3d6, Armor Piercing (+1/4) (56 Active Points) - END=6
- 4f 6) Blast Touch: Hand-To-Hand Attack +9d6, Reduced Endurance (1/2 END; +1/4) (56 Active Points); Hand-To-Hand Attack (-1/4) - END=2
- 8v 7) Flight 25m, x16 Noncombat (40 Active Points) - END=4
Powers Total: 141
Skills
Cost Skills
3 Charm 12-
3 Conversation 12-
3 Stealth 13-
3 PS: Royalty 12-
3 Sleight Of Hand 13-
3 Oratory 12-
3 Persuasion 12-
3 Lockpicking 13-
3 Bribery 12-
3 Bureaucratics 12-
3 Deduction 12-
3 PS: Rock Musician 12-
Skills Total: 36
Complications
- 15 Psychological Complication: Overconfidence (Very Common; Moderate)
- 10 Psychological Complication: Runs away from responsibilities (Uncommon; Strong)
- 15 Rivalry: Professional and Romantic (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
Alien Teen Reality Stars
- 20 1) Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing)
- 15 2) Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish)
Complications Points: 75
Base Points: 400 Experience: 0 Experience Unspent: 0 Total Character Cost: 400