Corax (School of Hard Knocks): Difference between revisions
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== Complications == | == Complications == | ||
* | *20 Psychological Complication: Noblesse Oblige. Includes a fair amount of what would be covered by code against killing, plus other obligations and limitations. (Common, Total) | ||
*10 Psychological Complication: | *10 Psychological Complication: Believes he should be in charge; has trouble with authority figures (Common; Moderate) | ||
* | *10 Rivalry: Professional ( Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) | ||
'''Alien Teen Reality Stars'''<br/> | '''Alien Teen Reality Stars'''<br/> |
Revision as of 17:00, 10 February 2011
Corax, Prince of Space
Characteristics
VAL CHA Cost Roll Notes
10 STR 0 11- HTH Damage 2d6 END [1]
20 DEX 20 13-
15 CON 5 12-
15 INT 5 12- PER Roll 12-
13 EGO 3 12-
15 PRE 5 12- PRE Attack: 3d6
10 OCV 35
10 DCV 35
3 OMCV 0
7 DMCV 12
7 SPD 50 Phases: 2, 4, 6, 7, 9, 11, 12
7 PD 5 7/22 PD (0/15 rPD)
7 ED 5 7/22 ED (0/15 rED)
20 REC 16
70 END 10
15 BODY 5
44 STUN 12
Movement Modes
Movement Cost Meters Notes RUNNING 0 12m/24m END [1] SWIMMING 0 4m/8m END [1] LEAPING 0 4m 4m forward, 2m upward FLIGHT 25m/400m
Characteristics Total: 223
Powers
Cost Powers - END=
- 36 Psi-field: Resistant Protection (15 PD/15 ED) (45 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=4
- 10 Power Defense (10 points) - END=0
- 7 Blase: +15 PRE (15 Active Points); Limited Power Power loses about half of its effectiveness (Only for defense against Presence Attacks; -1) - END=
60 Psi-Powers: - END=
- 4f 3) Tracelessness: Invisibility to Sight, Hearing, Mental and Smell/Taste Groups, Danger Sense and Combat Sense (43 Active Points) - END=4
- 6f 4) Telekinesis (40 STR) (60 Active Points) - END=6
- 6f 5) Searing Bolt: Killing Attack - Ranged 3d6, Armor Piercing (+1/4) (56 Active Points) - END=6
- 4f 6) Blast Touch: Hand-To-Hand Attack +9d6, Reduced Endurance (1/2 END; +1/4) (56 Active Points); Hand-To-Hand Attack (-1/4) - END=2
- 8v 7) Flight 25m, x16 Noncombat (40 Active Points) - END=4
Powers Total: 141
Skills
Cost Skills
3 Charm 12-
3 Conversation 12-
3 Stealth 13-
3 PS: Royalty 12-
3 Sleight Of Hand 13-
3 Oratory 12-
3 Persuasion 12-
3 Lockpicking 13-
3 Bribery 12-
3 Bureaucratics 12-
3 Deduction 12-
3 PS: Rock Musician 12-
Skills Total: 36
Complications
- 20 Psychological Complication: Noblesse Oblige. Includes a fair amount of what would be covered by code against killing, plus other obligations and limitations. (Common, Total)
- 10 Psychological Complication: Believes he should be in charge; has trouble with authority figures (Common; Moderate)
- 10 Rivalry: Professional ( Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
Alien Teen Reality Stars
- 20 1) Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing)
- 15 2) Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish)
Complications Points: 75
Base Points: 400 Experience: 0 Experience Unspent: 0 Total Character Cost: 400