Scratch:Intelligence: Difference between revisions
Created page with 'Willpower is the difficulty of deception, persuasion, intimidation, mind reading, mind control and other psychological attacks. A character’s willpower is 10 plus his best ment…' |
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Willpower is the difficulty of deception, persuasion, intimidation, mind reading, mind control and other psychological attacks. A character’s willpower is 10 plus his best mental ability level. Mental abilities include command, healing, craftsmanship, navigation, driving and piloting. | Willpower is the difficulty of deception, persuasion, intimidation, mind reading, mind control and other psychological attacks. A character’s willpower is 10 plus his best mental ability level. Mental abilities include command, healing, craftsmanship, navigation, driving and piloting. | ||
'''Distraction''' is a basic close range attack that anybody can do. Make a non-ability roll against the target's willpower. If the distraction is successful, the target must skip a turn. | |||
Stalking | '''Stalking''' ability can be used to ''surprise'' an opponent. This is a long range attack. Make a stalking roll versus the target's willpower. If the attack is successful, the target can only evade or escape on his next turn. | ||
'''Command''' ability can be used to ''intimidate'' an opponent. This is a long range attack. Make a command roll versus the target's willpower. If the attack is successful, the target can only evade or escape on his next turn. | |||
Revision as of 14:41, 1 April 2011
Willpower is the difficulty of deception, persuasion, intimidation, mind reading, mind control and other psychological attacks. A character’s willpower is 10 plus his best mental ability level. Mental abilities include command, healing, craftsmanship, navigation, driving and piloting.
Distraction is a basic close range attack that anybody can do. Make a non-ability roll against the target's willpower. If the distraction is successful, the target must skip a turn.
Stalking ability can be used to surprise an opponent. This is a long range attack. Make a stalking roll versus the target's willpower. If the attack is successful, the target can only evade or escape on his next turn.
Command ability can be used to intimidate an opponent. This is a long range attack. Make a command roll versus the target's willpower. If the attack is successful, the target can only evade or escape on his next turn.