Difference between revisions of "Luc Solomon"
(Created page with '[http://wiki.rpg.net/index.php/She_Rests_In_The_Dark Back to Main Page] == Character Aspects == Guard Veteran and Master-of-Arms Retire Rich to Some Prize-world Raised by the…') |
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Alertness [+2 to avoid ambush; 1AP] | Alertness [+2 to avoid ambush; 1AP] | ||
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Dervish [Persistent Aspect Dervish when using two melee weapons; 2AP] | Dervish [Persistent Aspect Dervish when using two melee weapons; 2AP] | ||
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Experienced [+4 Ability points; 4AP] | Experienced [+4 Ability points; 4AP] | ||
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Fearless [+2 Willpower against fear; 1AP] | Fearless [+2 Willpower against fear; 1AP] | ||
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Grace Under Fire [+2 to initiative; 1AP] | Grace Under Fire [+2 to initiative; 1AP] | ||
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Hard Style [Unarmed attacks gain a +2 WR; 1AP] | Hard Style [Unarmed attacks gain a +2 WR; 1AP] | ||
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Quick Draw [Drawing weapons is free action;1AP] | Quick Draw [Drawing weapons is free action;1AP] | ||
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Resistance: Psyk [AR 4 vs mental influence; 1AP] | Resistance: Psyk [AR 4 vs mental influence; 1AP] | ||
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Soft Style [+1 to melee defense; 1AP] | Soft Style [+1 to melee defense; 1AP] | ||
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Weapon Specialist: Las-weapons [+1 to attack rolls with Las-weapons; 1AP] | Weapon Specialist: Las-weapons [+1 to attack rolls with Las-weapons; 1AP] | ||
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Weapon Specialist: Unarmed [+1 to attack rolls with Unarmed; 1AP] | Weapon Specialist: Unarmed [+1 to attack rolls with Unarmed; 1AP] | ||
Revision as of 11:15, 1 May 2011
Character Aspects
Guard Veteran and Master-of-Arms
Retire Rich to Some Prize-world
Raised by the Camp Followers
The Emperor Protects Those Who Are Prepared
Money Flows Through My Hands Like Water
Abilities
Physical [Stress:8]
Agility: 4; Endurance: 4; Perception: 4; Strength: 4
Mental [Stress:7]
Craft: 1; Knowledge: 2; Reasoning: 3; Willpower: 4
Social [Stress:5]
Empathy: 2; Deception: 1; Persuasion: 3; Resources: 2
Specialty Aspects
Scout-Sniper (Agility)
Hatred of the Eldar (Persuasion)
Mental Conditioning (Willpower)
Hero of Su'Chakat (Persuasion)
Atrocious Liar (Deception)
Advantages
Alertness [+2 to avoid ambush; 1AP]
Dervish [Persistent Aspect Dervish when using two melee weapons; 2AP]
Experienced [+4 Ability points; 4AP]
Fearless [+2 Willpower against fear; 1AP]
Grace Under Fire [+2 to initiative; 1AP]
Hard Style [Unarmed attacks gain a +2 WR; 1AP]
Quick Draw [Drawing weapons is free action;1AP]
Resistance: Psyk [AR 4 vs mental influence; 1AP]
Soft Style [+1 to melee defense; 1AP]
Weapon Specialist: Las-weapons [+1 to attack rolls with Las-weapons; 1AP]
Weapon Specialist: Unarmed [+1 to attack rolls with Unarmed; 1AP]
Gear
Carapace Armour, Long-las, Navy pistol, Pair of mono-edged shortswords, combat knife