Luc Solomon: Difference between revisions

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== Abilities ==
== Abilities ==


'''Physical [Stress:8]'''
'''Physical''' (Threshold 4)


Agility: 4; Endurance: 4; Perception: 4; Strength: 4
Agility: 4; Endurance: 4; Perception: 4; Strength: 4


'''Mental [Stress:7]'''
'''Mental''' (Threshold 4)


Craft: 1; Knowledge: 2; Reasoning: 3; Willpower: 4
Craft: 1; Knowledge: 2; Reasoning: 3; Willpower: 4


'''Social [Stress:5]'''
'''Social''' (Threshold 2)


Empathy: 2; Deception: 1; Persuasion: 3; Resources: 2
Empathy: 2; Deception: 1; Persuasion: 3; Resources: 2


== Specialty Aspects ==
== Specialty Aspects ==

Revision as of 20:36, 9 August 2011

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Character Aspects

Guard Veteran and Master-of-Arms

Retire Rich to Some Prize-world

Raised by the Camp Followers

The Emperor Protects Those Who Are Prepared

Money Flows Through My Hands Like Water


Abilities

Physical (Threshold 4)

Agility: 4; Endurance: 4; Perception: 4; Strength: 4

Mental (Threshold 4)

Craft: 1; Knowledge: 2; Reasoning: 3; Willpower: 4

Social (Threshold 2)

Empathy: 2; Deception: 1; Persuasion: 3; Resources: 2

Specialty Aspects

Scout-Sniper (Agility)

Hatred of the Eldar (Persuasion)

Fangs of Vengeance (Resources)

Hero of Su'Chakat (Persuasion)

Atrocious Liar (Deception)


Advantages

Alertness [+2 to avoid ambush; 1AP]

Dervish [Persistent Aspect Dervish when using two melee weapons; 2AP]

Experienced [+4 Ability points; 4AP]

Fearless [+2 Willpower against fear; 1AP]

Grace Under Fire [+2 to initiative; 1AP]

Hard Style [Unarmed attacks gain a +2 WR; 1AP]

Quick Draw [Drawing weapons is free action;1AP]

Resistance: Psyk [AR 4 vs mental influence; 1AP] Power Aspect: Psychological Conditioning

Soft Style [+1 to melee defense; 1AP]

Weapon Specialist: Las-weapons [+1 to attack rolls with Las-weapons; 1AP]

Weapon Specialist: Unarmed [+1 to attack rolls with Unarmed; 1AP]


Gear

Carapace Armour, Long-las, Las-carbine, Navy pistol, Pair of mono-edged shortswords (the Fangs of Vengeance), combat knife, chameleoline cloak.