Scratch:Stealth Skills: Difference between revisions

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Created page with ''''assassinate''' (3 stalking SP effect, requires knockout): +2 to hit with knockout before the target's first turn. '''ambush''' (2 stalking SP effect): If you go before any of…'
 
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'''assassinate''' (3 stalking SP effect, requires knockout): +2 to hit with knockout before the target's first turn.
'''assassinate''' (3 stealth SP effect, requires knockout): +2 to hit with knockout before the target's first turn.


'''ambush''' (2 stalking SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.
'''ambush''' (2 stealth SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.


'''illusion''' ( stalking SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.
'''illusion''' ( stealth SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.


'''surprise attack''' ( stalking SP)
'''surprise attack''' ( stealth SP)


'''burglary''' ( stalking SP)
'''burglary''' ( stealth SP)


'''pick pocket''' ( stalking SP)
'''pick pocket''' ( stealth SP)


'''slip away''' ( stalking SP)
'''slip away''' ( stealth SP)


'''feint''' ( stalking SP)
'''feint''' ( stealth SP)


'''scam''' ( stalking SP)
'''scam''' ( stealth SP)


'''vanish''' ( stalking SP)
'''vanish''' ( stealth SP)


'''conceal''' ( stalking SP)
'''conceal''' ( stealth SP)


'''disguise''' ( stalking SP)
'''disguise''' ( stalking SP)

Revision as of 17:07, 16 May 2011

assassinate (3 stealth SP effect, requires knockout): +2 to hit with knockout before the target's first turn.

ambush (2 stealth SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.

illusion ( stealth SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.

surprise attack ( stealth SP)

burglary ( stealth SP)

pick pocket ( stealth SP)

slip away ( stealth SP)

feint ( stealth SP)

scam ( stealth SP)

vanish ( stealth SP)

conceal ( stealth SP)

disguise ( stalking SP)

disappear ( stalking SP)

mirage ( stalking SP)

camouflage ( stalking SP)