Eat Trailz: Difference between revisions
Jump to navigation
Jump to search
Created page with "*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki] ==Background== ==Character Details== * Name: * Race: '''Human''' * Cults: ** Rune Level: ** Initiate: '''----''' ..." |
No edit summary |
||
Line 7: | Line 7: | ||
* Name: | * Name: | ||
* Race: ''' | * Race: '''Baboon''' | ||
* Cults: | * Cults: | ||
** Rune Level: | ** Rune Level: | ||
** Initiate: ''' | ** Initiate: '''Foundchild''' | ||
** | ** Initiate Member: '''Daka Fal''' | ||
* Social Condition: '''----''' | * Social Condition: '''----''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
* Previous Experience: ''' | * Previous Experience: '''2nd Age Baboon tracker''' | ||
==Characteristics== | ==Characteristics== | ||
Str: ''' | Str: '''16''', Con: '''15''', Siz: '''8''', Int: '''13''', Pow: '''17''', Dex: '''15''':, Cha: '''15'''. | ||
*Damage Bonus/Minus: '''--''' | *Damage Bonus/Minus: '''--''' | ||
*Hit Point Bonus/minus: '''-- HPs''' | *Hit Point Bonus/minus: '''-- HPs''' | ||
Line 131: | Line 131: | ||
'''Spirits:''' | '''Spirits:''' | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
* | *Chak Chak | ||
** INT: | ** INT:11 | ||
** POW: | ** POW:12 | ||
** Where Bound: | ** Where Bound: | ||
Line 149: | Line 149: | ||
*'''Battle Magic:''' | *'''Battle Magic:''' | ||
**clawsharp 3 | |||
**Furstiff 3 | |||
**Disruption | |||
**Healing 2 | |||
**Mobility | |||
**Bind Spirit | |||
** | |||
* '''Rune Magic:''' | * '''Rune Magic:''' | ||
** | ** Summon ancestor | ||
*'''Heroquest+special'' | |||
**permanent detect spirit pow x10m | |||
**Speak Spiritspeech int x 5 | |||
**Track undead 90% | |||
**smell undead 20m range | |||
**Dodge vs undead +25% | |||
**Permanent spirit block 1 -10pow off spirits. | |||
** You can leave your body to go into the spirit world, leaving Chak Chak in charge of your body. He's to scared of you to run away. This requires a ceremony and can't be done mid fight etc, but more likely a few hours of mumbo jumbo | |||
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
** | **1h spear | ||
**Flint dagger | |||
*Other: | *Other: | ||
** | ** | ||
*Money: | *Money: | ||
** | ** |
Revision as of 09:55, 28 August 2011
Background
Character Details
- Name:
- Race: Baboon
- Cults:
- Rune Level:
- Initiate: Foundchild
- Initiate Member: Daka Fal
- Social Condition: ----
- Sex: Male
- Previous Experience: 2nd Age Baboon tracker
Characteristics
Str: 16, Con: 15, Siz: 8, Int: 13, Pow: 17, Dex: 15:, Cha: 15.
- Damage Bonus/Minus: --
- Hit Point Bonus/minus: -- HPs
- Experience bonus: +--%
- Encumbrance limit: -- Enc.
Skill Groups
- Knowledge: +--%
- Evaluate (5%):
- Read/Write Language (10%):-
- First Aid (5)
- Manipulation: --%
- Climb (15)
- Conceal item (10)
- Dodge (dex x 2%):
- Climb (15%): %
- Jump (15%): %
- Throw (15%): %
- Map Making (10)-%
- Ride (5)-%
- Swim (15)-%
- Set Disarm trap (5)
- Perception: +--%
- Listen (25)%: %
- Spot Hidden items(5): -%
- Spot Trap (5): -%
- Track(10)-%
- Stealth: -%
- Camouflage (10%): 5%
- Hide (15%): %
- Move quietly (15%): %
- Pick Pocket (5)-%
- Communication: +--%
- Bargain (10%): %
- Orate (10%): %
- Sing (5%): %
- Speak Lang. (Int x 5)-%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | None | 0 | 0 | 0 | 19-20 |
Left Arm | None | 0 | 0 | 0 | 16-18 |
Right Arm | None | 0 | 0 | 0 | 13-15 |
Chest | none | 0 | 0 | 0 | 12 |
Abdomen | none | 0 | 0 | 0 | 09-11 |
Left Leg | None | 0 | 0 | 0 | 05-08 |
Right Leg | None | 0 | 0 | 0 | 01-04 |
- Total Hit Points: -- HP
Weapons and Shields
- Attack Bonus/Minus: +-%
- Parry Bonus/Minus: +-%
- Strike Ranks: Siz:(-)+Dex:-)=-
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Fist | 1d3 | 9 | arm | % | % | 0 | 0 |
Kick | 1d6 | 9 | leg | % | -- | 0 | 0 |
Head Butt | 1d4 | 9 | head | % | -- | 0 | 0 |
Grapple | Special | 9 | special | % | % | 0 | 0 |
Magic
- Power:-
- Current Characteristic POW: -
- Current Available POW: -
- Current Stored POW: - Pow Crystal
Spirits:
- Chak Chak
- INT:11
- POW:12
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- clawsharp 3
- Furstiff 3
- Disruption
- Healing 2
- Mobility
- Bind Spirit
- Rune Magic:
- Summon ancestor
- 'Heroquest+special
- permanent detect spirit pow x10m
- Speak Spiritspeech int x 5
- Track undead 90%
- smell undead 20m range
- Dodge vs undead +25%
- Permanent spirit block 1 -10pow off spirits.
- You can leave your body to go into the spirit world, leaving Chak Chak in charge of your body. He's to scared of you to run away. This requires a ceremony and can't be done mid fight etc, but more likely a few hours of mumbo jumbo
Equipment
- Weapons:
- 1h spear
- Flint dagger
- Other:
- Money: