Sath Trax: Difference between revisions

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! Character Name !! Player Name !! Career Path !! Ascended Career !! Rank !! Experience
! Character Name !! Player Name !! Career Path !! Ascended Career !! Rank !! Experience
|-
|-
| (Charname) || (Playername) || (Careername) || (AscendedCareername) || (Rankname) || (Experiencename)
| Sath Trax || Retias || Guardsman || Storm Trooper || 10 || 17850/18000
|-
|-
|
|
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! Home World !! Background Package !! Transition Package !! N/A !! N/A !! N/A
! Home World !! Background Package !! Transition Package !! N/A !! N/A !! N/A
|-
|-
| (Homeworldname) || (Backgroundname) || (Packagename) || - || - || -
| Hive World|| - || Sole Survivor || - || - || -
|}
|}
{| class="wikitable" border="0" style="text-align:center"
{| class="wikitable" border="0" style="text-align:center"
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
|-http://wiki.rpg.net/skins/common/images/button_bold.png
|-http://wiki.rpg.net/skins/common/images/button_bold.png
| WS || BS || S || T || Ag || Int || Per || WP || Fel|| W || FP || IP || CP
| 56 || 57 || 41 || 37 || 39 || 24 || 37 || 37 || 40|| 19 || 2 || IP || CP
|}
|}


== Skills ==
== Skills ==
Athletics mastery <br>
Awareness (Per) <br>
Carouse (T) <br>
Ciphers (Int) <br>
- War cant <br>
Common Lore (Int) <br>
- Imperial Guard <br>
- War <br>
Drive (Agi) <br>
- Ground +20 <br>
Demolitions (Int) +20 <br>
Dodge (Agi) <br>
Inquiry (Fel) <br>
Interrogation (WP) <br>
Intimidate (S) +20 <br>
Pilot (Agi) <br>
- Military Craft +20 <br>
Secret tongue (Int) <br>
- Military +10 <br>
Speak Language (Int) <br>
- Hive dialect (Calis) <br>
- Low Gothic <br>


== Talents ==
== Talents ==
* '''Name of Talent'''
Basic Weapons Training (Las, Launcher, Bolt, SP, Flame, Melta, Plasma) <br>
** Flavor Text of Talent
Berserk charge <br>
Cleanse and Purify <br>
Crippling strike <br>
Crushing Blow <br>
Drop Trooper <br>
Exotic weapon training (Webber) <br>
Fearless <br>
Heavy Weapon Training (Las) <br>
Lightning attack <br>
Melee Weapon Training (Primitive, Chain, Power, Shock) <br>
Pistol Training Expertise <br>
Sound con*9 <br>
Special Operations training <br>
Swift attack <br>
Takedown <br>
 


== Traits ==
== Traits ==
* '''Trait Name''' - Trait Description
Accustomed to crowds: Crowds don’t count as difficult terrain.
 
Hivebound: -10 to survival tests, -5 to intelligence when ‘outside’.
==Ascended Traits==
Wary: +1 initative


==Combat Stats==
==Combat Stats==
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! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
|-
|-
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname
! GC Hellgun !! 57 !! Basic !! 50m !! S/3/- !! 1d10+4 E !! 7 !! Full !! 30 !! Reliable !! 6 kg !! Rare
|-
! GC Hellpistol !! 57 !! Pistol !! 20m !! S/2/- !! 1d10+4 E !! 7 !! Full !! 40 !! Reliable !! 4 kg !! Rare
|-
! Grenade launcher !! 57 !! Basic !! 60m !! S/-/- !! Blind, frag, krak or choke, your choice !! - !! Half !! 6 !! - !! 9 kg !! Scarce
|-
! Grenades !! 57 !! Thrown !! 12m !! S/-/- !! Blind, frag, krak or choke, your choice !! - !! - !! - !! - !! 0.5 kg !! Various
|-
! Webber !! 57 !! Basic !! 50m !! S/-/- !! - !! - !! Half !! 1 !! Blast 5, Snare !! 8 kg !! Rare
|-
! Shock Maul !! 56 !! Melee !! - !! - !! 1d10 I !! 0 !! - !! - !! Shocking !! 2.5 kg !! Scarce
|-
! Power Sword !! 56 !! Melee !! - !! - !! 1d10+5 E !! 6 !! - !! - !! Balanced, Power Field !! 3.5 kg !! Very rare
|}
|}
{| class="wikitable" border="0" style="text-align:center"
{| class="wikitable" border="0" style="text-align:center"


* '''Initiative Bonus:'''  
* '''Initiative Bonus:''' 4
* '''Movement:'''  
* '''Movement:''' 4/8/12/31
* '''Wounds:'''  
* '''Wounds:''' 19
* '''TB:'''  
* '''TB:''' 3
* '''Armor:'''  
* '''Armor:''' 7
* '''Dodge:''' 81
* '''Dodge:''' 39
* '''Parry:''' 75 with with Energy Blade, 70 with Eleison
* '''Parry:''' 56


== Equipment ==
== Equipment ==
=== Bionics ===
* '''Equipment name'''
** ''Equipment description''
*** Flavor text


=== Weapons ===
Badge of office, Guardsman’s uplifting primer, grav chute, power pack, psy jammer, various common scopes, demolition charges, blind, frag, krak and choke grenades
* '''Weapon Name'''
** Notes about weapon (upgrades, quirks, etc.)
** Weapon Statline
*** Flavor text


=== Armour ===
=== Armour ===
* '''Armor Name'''
** Fun and exciting subsystems
** Other notes
** Power requirements, if any
** Amount of AP provided
*** Flavor text


=== Force Field ===
GC Storm Trooper's carapace.  7 all. (Counts as BC, contains auspex, grav chute attachments, rebreather, photo visor, encrypted micro bead, vid recorder)
* '''Field Name'''
** Field type
** Protection Rating
** Fails only on a (insert number here)
*** Flavor text


=== Other Equipment ===
Refractor field.  Rating 30
* '''Equipment name'''
** Equipment type
** Equipment description
*** Flavor text


== Experience Spent ==
== Experience Spent ==
Experience: 16,850/17,000
Stat spending:
WS +20: 1,600
BS+20: 1,600
S+15: 850
T+14: 1,500
Agi+10: 750
Fel+10: 1,250
WP+5: 500
Skill spending:
Awareness: 100
Carouse: 200
Ciphers (War cant) +10: 200
Common Lore (Imperial Guard): 100
Common Lore (War): 200
Demolition +20: 300
Drive (Ground)+20: 200
Dodge +10: 200
Gamble: 200
Inquiry +20: 400
Interrogation: 200
Intimidate +20: 300
Pilot (Military craft) +20: 300
Secret tongue (Military) +10: 200
Talent spending:
Basic weapon training (Bolt): 100
Basic weapon training (Flame): 100
Basic weapon training (Launcher): 100
Basic weapon training (Plasma): 100
Basic weapon training (Melta): 100
Berserk charge: 100
Blademaster: 100
Cleanse and purify: 200
Crippling strike: 100
Crushing Blow: 200
Combat master: 100
Exotic weapon training (Webber): 200
Fearless: 200
Heavy Weapon training (Las): 100
Lightning attack: 300
Melee weapon training (Chain): 100
Melee weapon training (Power): 100
Melee weapon training (Shock): 200
Peer (Imperial Guard): 700
Pistol weapon expertise: 500
Quick draw: 100
Rapid Reload: 100
Swift attack: 200
Takedown: 100
Sound con advances:
Sound con*3 (Rank 1): 300
Sound con (Rank 2): 100
Sound con (rank 3): 100
Sound con (rank 4): 100
Sound con *2 (Rank 5): 400
Sound con (Rank 6): 200

Revision as of 11:41, 7 January 2012

Back to the main page

Background

Stats

Character Name Player Name Career Path Ascended Career Rank Experience
Sath Trax Retias Guardsman Storm Trooper 10 17850/18000
Home World Background Package Transition Package N/A N/A N/A
Hive World - Sole Survivor - - -
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
56 57 41 37 39 24 37 37 40 19 2 IP CP

Skills

Athletics mastery
Awareness (Per)
Carouse (T)
Ciphers (Int)
- War cant
Common Lore (Int)
- Imperial Guard
- War
Drive (Agi)
- Ground +20
Demolitions (Int) +20
Dodge (Agi)
Inquiry (Fel)
Interrogation (WP)
Intimidate (S) +20
Pilot (Agi)
- Military Craft +20
Secret tongue (Int)
- Military +10
Speak Language (Int)
- Hive dialect (Calis)
- Low Gothic

Talents

Basic Weapons Training (Las, Launcher, Bolt, SP, Flame, Melta, Plasma)
Berserk charge
Cleanse and Purify
Crippling strike
Crushing Blow
Drop Trooper
Exotic weapon training (Webber)
Fearless
Heavy Weapon Training (Las)
Lightning attack
Melee Weapon Training (Primitive, Chain, Power, Shock)
Pistol Training Expertise
Sound con*9
Special Operations training
Swift attack
Takedown


Traits

Accustomed to crowds: Crowds don’t count as difficult terrain. Hivebound: -10 to survival tests, -5 to intelligence when ‘outside’. Wary: +1 initative

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
GC Hellgun 57 Basic 50m S/3/- 1d10+4 E 7 Full 30 Reliable 6 kg Rare
GC Hellpistol 57 Pistol 20m S/2/- 1d10+4 E 7 Full 40 Reliable 4 kg Rare
Grenade launcher 57 Basic 60m S/-/- Blind, frag, krak or choke, your choice - Half 6 - 9 kg Scarce
Grenades 57 Thrown 12m S/-/- Blind, frag, krak or choke, your choice - - - - 0.5 kg Various
Webber 57 Basic 50m S/-/- - - Half 1 Blast 5, Snare 8 kg Rare
Shock Maul 56 Melee - - 1d10 I 0 - - Shocking 2.5 kg Scarce
Power Sword 56 Melee - - 1d10+5 E 6 - - Balanced, Power Field 3.5 kg Very rare
  • Initiative Bonus: 4
  • Movement: 4/8/12/31
  • Wounds: 19
  • TB: 3
  • Armor: 7
  • Dodge: 39
  • Parry: 56

Equipment

Badge of office, Guardsman’s uplifting primer, grav chute, power pack, psy jammer, various common scopes, demolition charges, blind, frag, krak and choke grenades

Armour

GC Storm Trooper's carapace. 7 all. (Counts as BC, contains auspex, grav chute attachments, rebreather, photo visor, encrypted micro bead, vid recorder)

Refractor field. Rating 30

Experience Spent

Experience: 16,850/17,000

Stat spending: WS +20: 1,600 BS+20: 1,600 S+15: 850 T+14: 1,500 Agi+10: 750 Fel+10: 1,250 WP+5: 500

Skill spending: Awareness: 100 Carouse: 200 Ciphers (War cant) +10: 200 Common Lore (Imperial Guard): 100 Common Lore (War): 200 Demolition +20: 300 Drive (Ground)+20: 200 Dodge +10: 200 Gamble: 200 Inquiry +20: 400 Interrogation: 200 Intimidate +20: 300 Pilot (Military craft) +20: 300 Secret tongue (Military) +10: 200

Talent spending: Basic weapon training (Bolt): 100 Basic weapon training (Flame): 100 Basic weapon training (Launcher): 100 Basic weapon training (Plasma): 100 Basic weapon training (Melta): 100 Berserk charge: 100 Blademaster: 100 Cleanse and purify: 200 Crippling strike: 100 Crushing Blow: 200 Combat master: 100 Exotic weapon training (Webber): 200 Fearless: 200 Heavy Weapon training (Las): 100 Lightning attack: 300 Melee weapon training (Chain): 100 Melee weapon training (Power): 100 Melee weapon training (Shock): 200 Peer (Imperial Guard): 700 Pistol weapon expertise: 500 Quick draw: 100 Rapid Reload: 100 Swift attack: 200 Takedown: 100

Sound con advances: Sound con*3 (Rank 1): 300 Sound con (Rank 2): 100 Sound con (rank 3): 100 Sound con (rank 4): 100 Sound con *2 (Rank 5): 400 Sound con (Rank 6): 200