NWod Mass Effect/Chargen Rules: Difference between revisions

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=Career Archetypes=
=Career Archetypes=
Every character should choose one of the six [[NWod_Mass_Effect/Career_Archetypes |Career Archetypes]], which defines their powers.




=Species=
=Species=
While there are over a dozen species in the Mass Effect universe, this conversion focuses on the eight humanoid species which have the most in common. This is not intended to be restrictive, but rather make it easier to use common rules. The non-humanoid species do not operate within the same set of basic assumptions on physiology and the like.
The primary mechanical impact of species is around guidance on appropriate (but not mandatory) [[NWod_Mass_Effect/Species_Merits |Species Merits]].
Asari
Batarian
Drell
Human
Krogan
Quarian
Salarian
Turian




=Skills=
=Skills=


More details can be found on the [[NWod_Mass_Effect/Skills |Skills]] page.


=Merits=
=Merits=

Revision as of 10:02, 15 February 2012

Character Generation Summary

1. Choose Background.
2. Select Attributes.
3. Choose Career Archetype.
4. Select Species.
5. Select Skills.
6. Select Skill Specialities.
7. Determine advantages, traits derived from your Attributes.
8. Choose Merits.


Backgrounds

Attributes

Career Archetypes

Every character should choose one of the six Career Archetypes, which defines their powers.


Species

While there are over a dozen species in the Mass Effect universe, this conversion focuses on the eight humanoid species which have the most in common. This is not intended to be restrictive, but rather make it easier to use common rules. The non-humanoid species do not operate within the same set of basic assumptions on physiology and the like.

The primary mechanical impact of species is around guidance on appropriate (but not mandatory) Species Merits.

Asari

Batarian

Drell

Human

Krogan

Quarian

Salarian

Turian


Skills

More details can be found on the Skills page.

Merits

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