The Frozen Lands: Difference between revisions

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Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.
Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.
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If you look at the Frozen Lands on a map, it looks like a cack, which explains the powerful production of wet, white substance from the sky.
If you look at the Frozen Lands on a map, it looks like a [http://farm8.staticflickr.com/7054/6919543139_04891ce808.jpg cack], which explains the powerful production of wet, white substance from the sky.
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[[File:NorCack.jpg]]

Revision as of 04:43, 22 February 2012

The Frozen Lands is a vast region of the northern-most part of Tashyn, it spans across two continents, Nealef and Fae'lin
This frozen tundra is home of the Dwarven Empires and the Giant Mountains.

Climate

Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.

If you look at the Frozen Lands on a map, it looks like a cack, which explains the powerful production of wet, white substance from the sky.