Fortunato the Fool: Difference between revisions

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=== Fortunato Walker ===
=== Fortunato Walker ===
*(Class): (Level)
*Magician: 1
*(Experience currently possessed) / (Experience needed for next level)
*Gender: Male
*Hits: (current)/(maximum)
*Experience: 0 / 500
*Combat Pool: (number goes here)
*Hits: 1 / 1
*Modifiers: (List any modifiers consistently applied to all melee, ranged, or spellcasting actions.)
*Combat Pool: 1
*Morale: (number goes here)
*AC: 3
*Reaction: (number goes here)
*Modifiers: None
*Initiative: (etc.)
*Morale: 0
*Movement: (etc.)
*Reaction: 0 or -2 (see Fool)
*Initiative: 0
*Movement: 20
'''Traits'''
'''Traits'''
*Gifts & Curses:
*Gifts & Curses:
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'''Equipment'''
'''Equipment'''
*Armour: (Enter information and stats on armor and shield in the space below)
*Armour: none
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*Weaponry: (cudgel, dagger, staff, rapier)
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** Rapier (-1 skirmish, -1 damage, 0 dueling attack, +1 dueling parry, 0 dueling reach)
*Weaponry: (Same)
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Revision as of 15:39, 2 March 2012

Fortunato Walker

  • Magician: 1
  • Gender: Male
  • Experience: 0 / 500
  • Hits: 1 / 1
  • Combat Pool: 1
  • AC: 3
  • Modifiers: None
  • Morale: 0
  • Reaction: 0 or -2 (see Fool)
  • Initiative: 0
  • Movement: 20

Traits

  • Gifts & Curses:
    • Lucky: "The character can attempt deus ex machina rolls at any level, and may re-try any failed saving throw, ability roll, attack or other roll once per day per level."
    • Craven: automatic failure on morale checks
    • Fool: "always believes in illusions, and may not learn the Scholar or Lore abilities. -2 reaction roll modifier from anyone who would judge the character’s intelligence or maturity."
  • Abilities:
    • Familiar: "a magical companion in the form of a small animal, imp or homoculus."

Equipment

  • Armour: none
  • Weaponry: (cudgel, dagger, staff, rapier)
    • Rapier (-1 skirmish, -1 damage, 0 dueling attack, +1 dueling parry, 0 dueling reach)
  • Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.)
  • Treasure
    • Marks:
    • Crowns:
    • Shillings:
    • Pennies:
    • Farthings:
    • Gems, Jewelry, and so forth:
  • Spells: (delete if inapplicable. Otherwise list the spell along with its CL and other relevant statistics.)