Fortunato the Fool: Difference between revisions
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*Initiative: 0 | *Initiative: 0 | ||
*Movement: 20 | *Movement: 20 | ||
*Description/Background: A dabbler in magicks, Mr. Walker travels the world seeking fame and fortune. Thus far, both have eluded him. | |||
'''Traits''' | '''Traits''' | ||
*Gifts & Curses: | *Gifts & Curses: | ||
Line 23: | Line 24: | ||
*Armour: none | *Armour: none | ||
*Weaponry: (cudgel, dagger, staff, rapier) | *Weaponry: (cudgel, dagger, staff, rapier) | ||
** | ** Staff (-1 skirmish, -1 damage, 0 dueling attack, +1 dueling parry, 0 dueling reach) | ||
** | ** | ||
** | ** |
Revision as of 15:42, 2 March 2012
Fortunato Walker
- Magician: 1
- Gender: Male
- Experience: 0 / 500
- Hits: 1 / 1
- Combat Pool: 1
- AC: 3
- Modifiers: None
- Morale: 0
- Reaction: 0 or -2 (see Fool)
- Initiative: 0
- Movement: 20
- Description/Background: A dabbler in magicks, Mr. Walker travels the world seeking fame and fortune. Thus far, both have eluded him.
Traits
- Gifts & Curses:
- Lucky: "The character can attempt deus ex machina rolls at any level, and may re-try any failed saving throw, ability roll, attack or other roll once per day per level."
- Craven: automatic failure on morale checks
- Fool: "always believes in illusions, and may not learn the Scholar or Lore abilities. -2 reaction roll modifier from anyone who would judge the character’s intelligence or maturity."
- Abilities:
- Familiar: "a magical companion in the form of a small animal, imp or homoculus."
Equipment
- Armour: none
- Weaponry: (cudgel, dagger, staff, rapier)
- Staff (-1 skirmish, -1 damage, 0 dueling attack, +1 dueling parry, 0 dueling reach)
- Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.)
- Treasure
- Marks:
- Crowns:
- Shillings:
- Pennies:
- Farthings:
- Gems, Jewelry, and so forth:
- Spells: (delete if inapplicable. Otherwise list the spell along with its CL and other relevant statistics.)