Talk:Essence-Blasting Hits of the Seventies: Difference between revisions
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real life makes a difference - refactoring |
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=== | ===Reluctance over using real-life celebrities=== | ||
From the General Ideas section... | |||
- Try to maintain a sense of realism - you don't need to make up a band if the real thing will do. Try to use real bands when you can, adapting them to the Exalted. | "- Try to maintain a sense of realism - you don't need to make up a band if the real thing will do. Try to use real bands when you can, adapting them to the Exalted." | ||
''This is not an idea I can get behind. It seems totally strange to me that the game could be "you are Dave Matthews" without that meaning anything other than "you are a guy who happens to look like Dave Matthews, plays all of Dave Matthews' songs, and the music is the channel through which enormously powerful magic occurs". There is more to being Dave Matthews than that. Just as there was more to being Robert Johnson than drinking arsenic and selling his soul at the crossroads. Perhaps this is just my reticence to playing historical people multiplied by my suspicions about celebrity-worship culture, raised to the power of not knowing anything about the personal life of most of the 1970s artists I really like. On the other hand, look at all the livejournal games out there where you play your favorite celebrity! Someone will love it. So best of luck with the project, I will bow out. :) -- [[User:JDCorley|JDCorley]]'' | |||
Corley - why bow out, dude? Come on! I could really use whatever contribution you have to this thing. | Corley - why bow out, dude? Come on! I could really use whatever contribution you have to this thing. | ||
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-Darren MacLennan | -Darren MacLennan | ||
''Yes, but these are real-life celebrities. That makes a difference to me - a big one. I may fork an alternate version where the celebrities are fictionalized or easily recognizable analogues, sometime up the road. But for now I don't want to impede the momentum of the project with drastic edit-slashing. Project's too cool for that. Restoring your idea now. -- [[User:JDCorley|JDCorley]]'' |
Revision as of 14:17, 3 May 2005
Reluctance over using real-life celebrities
From the General Ideas section...
"- Try to maintain a sense of realism - you don't need to make up a band if the real thing will do. Try to use real bands when you can, adapting them to the Exalted."
This is not an idea I can get behind. It seems totally strange to me that the game could be "you are Dave Matthews" without that meaning anything other than "you are a guy who happens to look like Dave Matthews, plays all of Dave Matthews' songs, and the music is the channel through which enormously powerful magic occurs". There is more to being Dave Matthews than that. Just as there was more to being Robert Johnson than drinking arsenic and selling his soul at the crossroads. Perhaps this is just my reticence to playing historical people multiplied by my suspicions about celebrity-worship culture, raised to the power of not knowing anything about the personal life of most of the 1970s artists I really like. On the other hand, look at all the livejournal games out there where you play your favorite celebrity! Someone will love it. So best of luck with the project, I will bow out. :) -- JDCorley
Corley - why bow out, dude? Come on! I could really use whatever contribution you have to this thing.
And celebrity worship is an integral feature of the game - it's very much about the cult of celebrity, and the deleterious effects that it can have.
-Darren MacLennan
Yes, but these are real-life celebrities. That makes a difference to me - a big one. I may fork an alternate version where the celebrities are fictionalized or easily recognizable analogues, sometime up the road. But for now I don't want to impede the momentum of the project with drastic edit-slashing. Project's too cool for that. Restoring your idea now. -- JDCorley