Dastot Kennoch: Difference between revisions
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== Skills == | == Skills == | ||
Untrained Basic skills | Untrained Basic skills | ||
Barter(Fel): | Barter(Fel): | ||
Carouse(T): | Carouse(T): | ||
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Deceive(Fel): | Deceive(Fel): | ||
Disguise(Fel): | Disguise(Fel): | ||
Evaluate(Int): | Evaluate(Int): | ||
Gamble(Int): | Gamble(Int): | ||
Line 40: | Line 39: | ||
Intimidate(S): | Intimidate(S): | ||
Logic(Int): | Logic(Int): | ||
Navigation(Stellar): | |||
Pilot(Spacecraft): | |||
Scrutiny(Per): | Scrutiny(Per): | ||
Search(Per): | Search(Per): | ||
Line 47: | Line 48: | ||
Trained skills | Trained skills | ||
Awareness(Per): | |||
Ciphers (astropath sign): | |||
Common Lore (Adeptus Astra Telepathica)(Int): | |||
Dodge: | |||
Forbidden Lore (Psykers, Warp)(Int): | |||
Invocation (WP): | |||
Literacy (int): | |||
Psyniscience (Per): | |||
Scholastic Lore | Scholastic Lore (Cryptology, Occult)(Int): | ||
Sleight of Hand (ag): | |||
Speak | Speak Language (High Gothic, Low Gothic, Winters Path) (Int): | ||
== Talents == | == Talents == |
Revision as of 19:40, 27 June 2012
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Background
Stats
Character Name | Player Name | Career Path | Ship's Role | Rank | Experience |
---|---|---|---|---|---|
Dastot Kennoch | Reeze Calban | Astropath Transcendant (RT) | ROLENAME | 1 | XPNAME |
Home World | Birthright | Lure of the Void | Trials and Travails | Motivation | Lineage |
Void Born Winters Path | Scapegrace | Tainted | The Hand of War | Endurance | none |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | 34 | 32 | 37 | 37 | 40 | 45 | 56 | 26 | 8 | 4 | 12 | CP |
Skills
Untrained Basic skills
Barter(Fel): Carouse(T): Charm(Fel): Climb(S): Command(Fel): Concealment(Ag): Contortionist(Ag): Deceive(Fel): Disguise(Fel): Evaluate(Int): Gamble(Int): Inquiry(Fel): Intimidate(S): Logic(Int): Navigation(Stellar): Pilot(Spacecraft): Scrutiny(Per): Search(Per): Silent Move(Ag): Swim(S):
Trained skills
Awareness(Per): Ciphers (astropath sign): Common Lore (Adeptus Astra Telepathica)(Int): Dodge: Forbidden Lore (Psykers, Warp)(Int): Invocation (WP): Literacy (int): Psyniscience (Per): Scholastic Lore (Cryptology, Occult)(Int): Sleight of Hand (ag): Speak Language (High Gothic, Low Gothic, Winters Path) (Int):
Talents
- Dynastic Warrant
- Add +3 to parties starting ship points. However ship points may not be exchanged for profit factor. Any extra Ship Points are lost.
- Honor Amongst one's Peers
- +5 to Fellowship tests to interact with high ranking Imperium officials and members of the Nobility in a formal setting.
- Unseen Enemy
- Gains the Enemy talent, however the GM alone knows who the enemy is.
- Decadence
- He can party, he does not pass out until he has failed six toughness tests. He also gains a +10 to test to avoid addiction
Traits
- Trait Name - Trait Description
Combat Stats
Weapon Name | Skill | Class | Range | Rate of Fire | Damage | Penetration | Clip | Reload | Special | Weight | Rarity |
---|---|---|---|---|---|---|---|---|---|---|---|
Weaponname | Accuracyname | Classname | Rangename | ROFname | Damagename | Nom De Plume | Clip Name | Reloadname | Specialabilityname | Weightname | Rarityname |
- Initiative Bonus:
- Movement:
- Wounds:
- TB:
- Armor:
- Dodge:
- Parry:
Equipment
Bionics
- Equipment name
- Equipment description
- Flavor text
- Equipment description
Weapons
- Weapon Name
- Notes about weapon (upgrades, quirks, etc.)
- Weapon Statline
- Flavor text
Armour
- Armor Name
- Fun and exciting subsystems
- Other notes
- Power requirements, if any
- Amount of AP provided
- Flavor text
Force Field
- Field Name
- Field type
- Protection Rating
- Fails only on a (insert number here)
- Flavor text
Other Equipment
- Equipment name
- Equipment type
- Equipment description
- Flavor text
Experience Spent
Xeno-Arcanist=200 xp Speak-Rogue Trader Tongue-skill=100 xp DoDge(= skill= 100 xp Ciphers-Rogue Trader-skill=100 xp
Total xp "spent" 5000