Difference between revisions of "Mardin"
MonsterMash (talk | contribs) (→Biographical Info) |
MonsterMash (talk | contribs) (→Characteristics) |
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*'''STR''' 12 | *'''STR''' 12 | ||
− | *'''INT''' | + | *'''INT''' 5 Illiterate |
− | *'''WIS''' | + | *'''WIS''' 10 no effect |
− | *'''DEX''' | + | *'''DEX''' 8 -1 to hit w missile, +1 AC, -1 initiative |
− | *'''CON''' | + | *'''CON''' 14 +1 hp per die |
− | *'''CHR''' | + | *'''CHR''' 14 +1 to reactions, max 5 retainers, morale 8 |
==Combat Stats== | ==Combat Stats== |
Revision as of 14:21, 29 July 2012
Contents
Biographical Info
- Name: Mardin
- Sex: Male
- Age
- Height
- Weight
- Hair
- Eyes
- Skin
- History and Personality Mardin has been sent into exile by his tribe of barbaric herdsmen after leading a raiding party into an ambush, he rarely recognises how bad his ideas are and is foolhardily brave. He is surprisingly popular despite his lack of common sense.
- Description
Characteristics
- Class Fighter
- Level 1
- EXP
- XP required for next level 2000
- Alignment
- STR 12
- INT 5 Illiterate
- WIS 10 no effect
- DEX 8 -1 to hit w missile, +1 AC, -1 initiative
- CON 14 +1 hp per die
- CHR 14 +1 to reactions, max 5 retainers, morale 8
Combat Stats
- AC
- HP
- Move
- Saving Throws
- Death Ray or Poison
- Magic Wands
- Paralysis or Turn to Stone
- Dragon Breath
- Rod, Staff, or Spell
Race and Class Abilities
Gear and Treasure
- Encumbrance
- Armor
- Weapons
- Gear
- Coins GP EP SP CP
- Treasure