Mardin: Difference between revisions
Jump to navigation
Jump to search
MonsterMash (talk | contribs) |
MonsterMash (talk | contribs) |
||
Line 20: | Line 20: | ||
*'''STR''' 12 | *'''STR''' 12 | ||
*'''INT''' | *'''INT''' 5 Illiterate | ||
*'''WIS''' | *'''WIS''' 10 no effect | ||
*'''DEX''' | *'''DEX''' 8 -1 to hit w missile, +1 AC, -1 initiative | ||
*'''CON''' | *'''CON''' 14 +1 hp per die | ||
*'''CHR''' | *'''CHR''' 14 +1 to reactions, max 5 retainers, morale 8 | ||
==Combat Stats== | ==Combat Stats== |
Revision as of 21:21, 29 July 2012
Biographical Info
- Name: Mardin
- Sex: Male
- Age
- Height
- Weight
- Hair
- Eyes
- Skin
- History and Personality Mardin has been sent into exile by his tribe of barbaric herdsmen after leading a raiding party into an ambush, he rarely recognises how bad his ideas are and is foolhardily brave. He is surprisingly popular despite his lack of common sense.
- Description
Characteristics
- Class Fighter
- Level 1
- EXP
- XP required for next level 2000
- Alignment
- STR 12
- INT 5 Illiterate
- WIS 10 no effect
- DEX 8 -1 to hit w missile, +1 AC, -1 initiative
- CON 14 +1 hp per die
- CHR 14 +1 to reactions, max 5 retainers, morale 8
Combat Stats
- AC
- HP
- Move
- Saving Throws
- Death Ray or Poison
- Magic Wands
- Paralysis or Turn to Stone
- Dragon Breath
- Rod, Staff, or Spell
Race and Class Abilities
Gear and Treasure
- Encumbrance
- Armor
- Weapons
- Gear
- Coins GP EP SP CP
- Treasure