In the Halls of Undermountain: Language Colours: Difference between revisions

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=Monster Languages=
=Monster Languages=
* <span style="color:#008000">Goblin</span>
* <span style="color:#008000"><b>Goblin</b></span>
* <span style="color:#800080">Deep Speech</span>
* <span style="color:#800080"><b>Deep Speech</b></span>


=Civilized Race Languages=
=Civilized Race Languages=
* Common
* Common
* <span style="color:#DAA520">Elven</span>
* <span style="color:#DAA520">Elven</span>

Revision as of 01:11, 8 September 2012

Text Colours for Language Selection

For ease of reading and convenience various languages that the PCs speak are being colour coded.

IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY

Monster Languages

  • Goblin
  • Deep Speech

Civilized Race Languages

  • Common
  • Elven