Richie Lemons: Difference between revisions
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* Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage. | * Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage. | ||
* Languages: Common | * Languages: Common | ||
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|'''Abilites''' || '''Open Locks''' || '''Find/Remove Traps''' || '''Pick Pockets''' || '''Move Silently''' || '''Climb Sheer Surfaces''' || '''Hide in Shadows''' || '''Hear Noise''' | |||
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| || '''15%''' || '''10%''' || '''20%''' || '''20%''' || '''87%''' || '''10%''' || '''1-2''' | |||
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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==Valuables== | ==Valuables== | ||
Revision as of 03:30, 8 September 2012
- Main Page; Keep On The Borderlands
- Title: Apprentice
- Class: Thief
- Level: 1
- Experience Points: 0 +10%
- Background:
- Total Hit Points: 5
- Armor Class: 9
- Encumbrance:
- Movement Rate: 40'/Round
- Special Abilities: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
- Languages: Common
Abilities and Saving Throws
| Abilities | Score | Bonuses and Penalties |
|---|---|---|
| Strength | 11 | |
| Intelligence | 12 | |
| Wisdom | 9 | |
| Dexterity | 16 | +2 to hit with missiles, -2 armor class, +1 individual initiative |
| Constitution | 14 | +1 hit points per die |
| Charisma | 12 | Maximum retainers 4, default morale of retainers 7 |
| Saving Throws | |
|---|---|
| Poison or Death Ray | 13 |
| Magic Wand | 14 |
| Turn to Stone or Paralysis | 13 |
| Dragon Breath | 16 |
| Spells or Magic Staff | 15 |
| Abilites | Open Locks | Find/Remove Traps | Pick Pockets | Move Silently | Climb Sheer Surfaces | Hide in Shadows | Hear Noise |
| 15% | 10% | 20% | 20% | 87% | 10% | 1-2 |
| Armor Class of Foe | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 | -2 | -3 |
| To Hit Roll Needed | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 20 | 20 |
Valuables
- 100 gp
Equipment
- Main Page; Keep On The Borderlands