Five go mad in Ginijji: Difference between revisions
Jump to navigation
Jump to search
Line 46: | Line 46: | ||
** | ** | ||
** | ** | ||
*Korto's gang: | |||
**Bispham is a trollkin scout that Korto purchased from contacts in Battle Valley. He speaks only in Darktongue though he understands Praxian and Tradetalk. Korto keeps him on a leash most of the time, but will release him when he wants advanced scouting done. He primarily provides missile support with a deadly accurate sling. | |||
**Osmus is a large man with an over-sized axe that is the natural solution to most of life's problems. He likes to go fanatic in combat. He's extremely serious to the point of being a bore around most people, but it does mean that Korto doesn't misinterpret him, so likes him quite well. | |||
**Ayyad is a slight man who's primary job is to provide missile support to korto through the use of a crossbow and multi-missile. Afterwards, he joins the fray with sword and board. He has a beautiful voice and loves to sing, even during combat. | |||
=Npc's= | =Npc's= |
Revision as of 20:30, 1 October 2012
- Badger, Badger, Badger, Mushroooom, Snake.
Stuff
Famous Five Band of Brothers
- Guardian
- INT: POW:
- Detect Chaos?
Characters
- Blank Sheet
- Bazheer played by Advocate
- Farrad Garstalson played by Psychman
- Kulbrast Gash-Skull played by Sam I Am
- Dawton Bwakbill played by MonsterMash - Not complete
- Korto Klez played by rstites - Not complete
- Sezabelfon played by Kwll
- question and answers
Warband retainers
- Three initiates each, Just names and a one line description.
- Eg: Smelly Boris, Balkoth Tribe (Goat herders). Fights with two hand axes and lisps.
- Detect enemies, dispel magic 1, fanaticism 1, healing 2 and protection 1
- Kulbrast's lads (they say they are his sons; who's to know?): Jump 1
- Rangard is a big lad with ginger hair and a good solid beard. He fights with a pair of warhammers.
- Boltar is thin and wiry, with a weasely voice. He fights with a big bastard sword. He shaves. Well.
- Aski is short and is as hard as a rock. He fights with a big axe. Good lad.
- Farrad's cohort - They all know Binding.
- Haskin is big, bold, and everyone's friend. A prodigious appetite for ale, first to the party after killing chaos. He laughs at everything, even when Berserk, especially when berserk. He wields a Rhomphia.
- Mordom is a grim faced, serious young man, completely devoted to his sword and greatsword training.
- Japheth is a short, wiry kind of lad, always half-turning at the slightest sound, he's uncommonly fast with those twin scimitars he said he "found, lying around"
- Sezabelfon's followers:Fire arrow
- Named Blathelossia, Einnisripton and Steinserbryna.
- Einnisripton is a bit bulkier than the others.
- Blathelossia and Steinserbryna look very much like each other, except that Steinserbryna has only 2 teeth left.
- None of them speaks, except through snappy monosyllabic words. They all followed Sezabelfon when he fled the Moonbroth battle and, like him, fight with a 1H battleaxe.
- Bazheer's gang: Three ex bison braves:
- Korto's gang:
- Bispham is a trollkin scout that Korto purchased from contacts in Battle Valley. He speaks only in Darktongue though he understands Praxian and Tradetalk. Korto keeps him on a leash most of the time, but will release him when he wants advanced scouting done. He primarily provides missile support with a deadly accurate sling.
- Osmus is a large man with an over-sized axe that is the natural solution to most of life's problems. He likes to go fanatic in combat. He's extremely serious to the point of being a bore around most people, but it does mean that Korto doesn't misinterpret him, so likes him quite well.
- Ayyad is a slight man who's primary job is to provide missile support to korto through the use of a crossbow and multi-missile. Afterwards, he joins the fray with sword and board. He has a beautiful voice and loves to sing, even during combat.
Npc's
StormBull
Parts of the Bull
Rune magic
- All basic one pt spells
- extension I & II
- small sylphs
- Berserker II
- defend against chaos I,
- Face chaos I,
- Impede chaos I
- Summon spirit of Law I
- Cure chaos wound I
- Earth Power III.
- Fear (Zorak Zoran)
- Speak with Herd beasts
- Cloud call (Valind)
- Increase wind (Orlanth)