Difference between revisions of "Iron Man"

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'''Iron Man, PL 13'''
 
'''Iron Man, PL 13'''
  
'''Str''' 36/10 (+13), '''Dex''' 16/12 (+3), '''Con''' 10(+0), '''Int''' 30 (+10), '''Wis''' 14 (+2), '''Cha''' 18 (+4)
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'''Str''' 36/11 (+13), '''Dex''' 16/12 (+3), '''Con''' 10(+0), '''Int''' 30 (+10), '''Wis''' 14 (+2), '''Cha''' 16 (+3)
  
'''Skills:''' Bluff 3 (+7), Computers 5 (+15), Craft (electronic) 15 (+25), Craft (mechanical) 15 (+25), Diplomacy 4 (+8), Disable Device 10 (+20), Intimidate 5 (+9), Knowledge (business) 5 (+15), Knowledge (current events) 3 (+13), Knowledege (physical sciences) 10 (+20), Knowledge (technology) 15 (+25), Notice 5 (+7), Pilot 3 (+6), Sense Motive 5 (+7)  
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'''Skills:''' Bluff 4 (+7), Computers 5 (+15), Craft (electronic) 15 (+25), Craft (mechanical) 15 (+25), Diplomacy 4 (+7), Disable Device 10 (+20), Intimidate 6 (+9), Knowledge (business) 5 (+15), Knowledge (current events) 3 (+13), Knowledege (physical sciences) 10 (+20), Knowledge (technology) 15 (+25), Notice 5 (+7), Pilot 3 (+6), Sense Motive 5 (+7)  
  
 
'''Feats:''' Attractive, Benefit (wealth) 5, Connected, Contacts, Favored Opponent (Other High Tech Superhumans) 2, Improved Initiative, Improvised Tools, Inventor, Master Plan, Power Attack, Second Chance 2 (Craft [electronic] checks, Disable Device checks), Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [Technology])
 
'''Feats:''' Attractive, Benefit (wealth) 5, Connected, Contacts, Favored Opponent (Other High Tech Superhumans) 2, Improved Initiative, Improvised Tools, Inventor, Master Plan, Power Attack, Second Chance 2 (Craft [electronic] checks, Disable Device checks), Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [Technology])
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*'''Enhanced Dexterity 4'''
 
*'''Enhanced Dexterity 4'''
  
*'''Enhanced Strength 26'''
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*'''Enhanced Strength 25'''
  
 
*'''Flight 6''' (500 MPH, ''Power Feat:'' Alternate Power ['''Speed 5''', Running Skates])
 
*'''Flight 6''' (500 MPH, ''Power Feat:'' Alternate Power ['''Speed 5''', Running Skates])
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'''Drawbacks:''' Normal Identity (Full Round, -4)
 
'''Drawbacks:''' Normal Identity (Full Round, -4)
  
'''Abilities 34 + Skills 26 (103 ranks) + Feats 18 + Powers 132 + Combat 32 + Saves 9 - Drawbacks 4 = Total 247'''
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'''Abilities 33 + Skills 27 (105 ranks) + Feats 18 + Powers 133 + Combat 32 + Saves 9 - Drawbacks 4 = Total 246'''

Revision as of 13:34, 8 April 2006

Iron Man, PL 13

Str 36/11 (+13), Dex 16/12 (+3), Con 10(+0), Int 30 (+10), Wis 14 (+2), Cha 16 (+3)

Skills: Bluff 4 (+7), Computers 5 (+15), Craft (electronic) 15 (+25), Craft (mechanical) 15 (+25), Diplomacy 4 (+7), Disable Device 10 (+20), Intimidate 6 (+9), Knowledge (business) 5 (+15), Knowledge (current events) 3 (+13), Knowledege (physical sciences) 10 (+20), Knowledge (technology) 15 (+25), Notice 5 (+7), Pilot 3 (+6), Sense Motive 5 (+7)

Feats: Attractive, Benefit (wealth) 5, Connected, Contacts, Favored Opponent (Other High Tech Superhumans) 2, Improved Initiative, Improvised Tools, Inventor, Master Plan, Power Attack, Second Chance 2 (Craft [electronic] checks, Disable Device checks), Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [Technology])

Powers:

  • Device 33 (Power Armor, Hard to Lose, Powers described below)
  • Absorption 5 (Energy, Can Boost Blast, Enhanced Strength, Flight, or Super-Strength, Extra: Energy Storage)
  • Blast 13 (Repulsors, Power Feats: Split Attack, Alternate Powers: Blast 13 [Laser], Dazzle 13 [Visual], Environmental Control 6 [Bright Light, Extra: Cone Area], Illusion 10 [Visual, Progression 4], Magnetic Control 13, Nullify Fire Powers 13 [Extinguisher], Stun 9 [Sonics])
  • Communication 7 (Radio, 200 miles)
  • Enhanced Dexterity 4
  • Enhanced Strength 25
  • Flight 6 (500 MPH, Power Feat: Alternate Power [Speed 5, Running Skates])
  • Immunity 9 (Life Support)
  • Protection 13 (Extra: Impervious)
  • Super-Senses 6 (Blindsight [Radio Sense, Extended], Infravision)
  • Super-Strength 5 (Heavy Load: 50 tons)

Combat: Attack +8, Grapple +26, Damage +13 (unarmed and repulsors), Defense +8 (+4 flat-footed), Knockback -13, Initiative +7

Saves: Toughness +13, Fortitude +4, Reflex +5, Will +5

Drawbacks: Normal Identity (Full Round, -4)

Abilities 33 + Skills 27 (105 ranks) + Feats 18 + Powers 133 + Combat 32 + Saves 9 - Drawbacks 4 = Total 246