Difference between revisions of "Ragnar"

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Line 14: Line 14:
  
 
===Combat===
 
===Combat===
*'''AC:'''
+
*'''AC:''' 6 (leather armor: 7, dex: +1)
 
*'''HP:''' 4/4
 
*'''HP:''' 4/4
 
*'''Base Attack:''' +1
 
*'''Base Attack:''' +1
 
*'''Weapon/Weapon Feat/Damage'''
 
*'''Weapon/Weapon Feat/Damage'''
 
**Sword/B/1d8
 
**Sword/B/1d8
 +
**Light crossbow/B/1d6 (range 60/120/180)
 
**Dagger/N/1d2 (range 10/20/30)
 
**Dagger/N/1d2 (range 10/20/30)
  
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'''Languages:'''
 
'''Languages:'''
*Common (Thyatian)
+
*Traladaran
* ...
+
*Thyatian (common)
*Cant  
+
*Thieves' Cant  
  
 
'''Gear/Enc/Number:'''
 
'''Gear/Enc/Number:'''
 
*Leather armor (200 cn)
 
*Leather armor (200 cn)
 
*Sword (60 cn)
 
*Sword (60 cn)
 +
*Light crossbow (50cn)
 +
*Quiver (5 cn)
 +
**30 Bolts (10 cn)
 
*Dagger (10 cn)
 
*Dagger (10 cn)
 
*Peasant clothes (20 cn)
 
*Peasant clothes (20 cn)

Revision as of 05:14, 29 December 2012

In Search of Adventure Group Two:Home Page

  • Character Name: Ragnar
  • Class: Thief
  • Level: 1
  • XP/XP Needed: 0/1200

Ability Scores

  • Strength: 13 (+1)
  • Intelligence: 7 (-1)
  • Wisdom: 11
  • Dexterity: 13 (+1, Initiative: +1, +5% XP)
  • Constitution: 9
  • Charisma: 7 (-1, Max Hirelings: 3, Hireling Morale: 6, Reaction: -1)

Combat

  • AC: 6 (leather armor: 7, dex: +1)
  • HP: 4/4
  • Base Attack: +1
  • Weapon/Weapon Feat/Damage
    • Sword/B/1d8
    • Light crossbow/B/1d6 (range 60/120/180)
    • Dagger/N/1d2 (range 10/20/30)

Saving Throws

  • Death Ray/Poison: 13
  • Magic Wands: 14
  • Paralysis/Petrify: 13
  • Breath Weapon: 16
  • Rod/Staff/Spell: 15

Class Abilities

  • Sneak Attack
  • Open Locks 15 %
  • Find Traps 10 + 5 = 15 %
  • Remove Traps 10 %
  • Climb Walls 87 %
  • Move Silently 20 + 5 = 25 %
  • Hide In Shadows 10 + 5 = 15 %
  • Pick Pockets 20 %
  • Hear Noise 30%

Misc.

Skills:

  • Escape Artist (1 + Dex = 14)
  • Find Traps (+ 5 %)
  • Move Silently (+ 5 %)
  • Hide In Shadows (+ 5 %)

Weapon Feats

  • Sword (B)
  • Light crossbow (B)

Languages:

  • Traladaran
  • Thyatian (common)
  • Thieves' Cant

Gear/Enc/Number:

  • Leather armor (200 cn)
  • Sword (60 cn)
  • Light crossbow (50cn)
  • Quiver (5 cn)
    • 30 Bolts (10 cn)
  • Dagger (10 cn)
  • Peasant clothes (20 cn)
  • Belt (5 cn)
    • Thieves' tools (10 cn)
    • Purse (holds 50) (2 cn)
  • Plain boots (10 cn)
  • Long cloak (15 cn)
  • Backpack (holds 400) (20 cn)
    • Rations (1 week’s, dried) (70 cn)
    • Waterskin, full (30 cn)
    • Rope, 50' (50 cn)
    • Oil, flask (10 cn)
    • Mirror, steel (5 cn)
    • 3 Torches (3 x 20 cn)
    • Sack (holds 600cn) (5 cn)
  • Money: 21gp, 7sp (purse)
  • Total Encumbrance: 610 cn
  • Move: 30'

Background/Appearance/Etc.