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==Origin== | ==Origin== | ||
NYSRPG (nys for short) is heavily based on other famous systems, namely [http://en.wikipedia.org/wiki/Dungeons_and_Dragons Dungeons&Dragons], [http://en.wikipedia.org/wiki/GURPS GURPS] and [http://www.daemon.com.br/rpgwiki/index.php?title=Introdu%C3%A7%C3%A3o_(Daemon) Daemon (Brazillian)] | NYSRPG (nys for short) is heavily based on other famous systems, namely [http://en.wikipedia.org/wiki/Dungeons_and_Dragons Dungeons&Dragons], [http://en.wikipedia.org/wiki/GURPS GURPS] and [http://www.daemon.com.br/rpgwiki/index.php?title=Introdu%C3%A7%C3%A3o_(Daemon) Daemon (Brazillian)] | ||
==Main Concepts== | |||
During nys development I will follow 4 Golden Rules: | |||
#The Rule of Fun. The system cannot impose rules that decreases the fun of the game. | |||
#The Rule of Simplicity. The rules must be as simple as possible. | |||
#The Rule of Fantasy. The system must be good simulating a low/medium fantasy setting. | |||
#The Rule of Generality. The system must offer to the players as many options as possible, both in character creation and during the game session. |
Revision as of 05:00, 4 February 2013
Introduction
NYSRPG (Not Your Standard Role Playing Game) is a rpg system under development.
More info soon.
Origin
NYSRPG (nys for short) is heavily based on other famous systems, namely Dungeons&Dragons, GURPS and Daemon (Brazillian)
Main Concepts
During nys development I will follow 4 Golden Rules:
- The Rule of Fun. The system cannot impose rules that decreases the fun of the game.
- The Rule of Simplicity. The rules must be as simple as possible.
- The Rule of Fantasy. The system must be good simulating a low/medium fantasy setting.
- The Rule of Generality. The system must offer to the players as many options as possible, both in character creation and during the game session.