Difference between revisions of "Mister Fantastic"

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'''Skills:''' Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)
 
'''Skills:''' Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)
  
'''Feats:''' Attack Specialization (unarmed) 3, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork, Ultimate Effort (Craft [electronic] checks), Well-Informed
+
'''Feats:''' Attack Specialization (unarmed) 4, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork, Ultimate Effort (Craft [electronic] checks), Well-Informed
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Strike 6'''
 
*'''Strike 6'''
  
'''Combat:''' Attack +6 (+12 unarmed), Grapple +21, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9
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'''Combat:''' Attack +6 (+14 unarmed), Grapple +23, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9
  
 
'''Saves:''' Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8
 
'''Saves:''' Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8
  
'''Abilities 47 + Skills 32 (128 ranks) + Feats 27 + Powers 50 + Combat 28 + Saves 16 = Total 184'''
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'''Abilities 47 + Skills 32 (128 ranks) + Feats 29 + Powers 50 + Combat 28 + Saves 16 = Total 186'''

Revision as of 20:21, 27 April 2006

Mister Fantastic, PL 12

Str 11 (+0), Dex 12 (+1), Con 16 (+3), Int 40 (+15), Wis 14 (+2), Cha 14 (+2)

Skills: Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)

Feats: Attack Specialization (unarmed) 4, Benefit (FF member), Benefit (wealth) 3, Connected, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Teamwork, Ultimate Effort (Craft [electronic] checks), Well-Informed

Powers:

  • Elongation 9
  • Morph 4 (Flaw: Can't change color, Alternate Powers: Flight 4 [Flaw: Gliding], Insubstantial 1, Leaping 8, Super-Strength 4)
  • Protection 7 (Extra: Impervious, Flaw: Limited to Physical Damage)
  • Strike 6

Combat: Attack +6 (+14 unarmed), Grapple +23, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9

Saves: Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8

Abilities 47 + Skills 32 (128 ranks) + Feats 29 + Powers 50 + Combat 28 + Saves 16 = Total 186