Crystal: Difference between revisions
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*'''Air Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 4''' (fire, ''Extras:'' Shapeable Area, Continuous Duration), '''Blast 12''' (rocks), '''Earth Control 12''', '''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half), '''Fire Control 12''', '''Flight 5''' (whirlwind, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2), '''Nullify Fire Powers 12''', '''Trip 12''' (earthquake, ''Extra:'' Explosion Area), '''Water Control 12''']) | *'''Air Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 4''' (fire, ''Extras:'' Shapeable Area, Continuous Duration), '''Blast 12''' (rocks), '''Earth Control 12''', '''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half), '''Fire Control 12''', '''Flight 5''' (whirlwind, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2), '''Nullify Fire Powers 12''', '''Trip 12''' (earthquake, ''Extra:'' Explosion Area), '''Water Control 12''']) | ||
'''Combat:''' Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense + | '''Combat:''' Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6 | ||
'''Saves:''' Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3 | '''Saves:''' Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3 | ||
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'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2) | '''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2) | ||
'''Abilities 18 + Skills 8 (31 ranks) + Feats 10 + Powers 33 + Combat | '''Abilities 18 + Skills 8 (31 ranks) + Feats 10 + Powers 33 + Combat 24 + Saves 7 – Drawbacks 2 = Total 98''' |
Revision as of 20:17, 27 April 2006
Crystal, PL 11
Str 12 (+1), Dex 14 (+2), Con 14 (+2), Int 12 (+1), Wis 12 (+1), Cha 14 (+2)
Skills: Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)
Feats: Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
Powers:
- Air Control 12 (Power Feats: Alternate Powers [Blast 4 (fire, Extras: Shapeable Area, Continuous Duration), Blast 12 (rocks), Earth Control 12, Environmental Control 8 (rain, Distraction DC 10, Hamper Movement to Half), Fire Control 12, Flight 5 (whirlwind, Extra: Affects Others, Power Feat: Progression 2), Nullify Fire Powers 12, Trip 12 (earthquake, Extra: Explosion Area), Water Control 12])
Combat: Attack +4 (+10 Elemental Control), Grapple +5, Damage +1 (unarmed), +12 (rocks), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6
Saves: Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3
Drawbacks: Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
Abilities 18 + Skills 8 (31 ranks) + Feats 10 + Powers 33 + Combat 24 + Saves 7 – Drawbacks 2 = Total 98