Scarlet Witch: Difference between revisions
Renenarciso (talk | contribs) No edit summary |
Renenarciso (talk | contribs) No edit summary |
||
Line 9: | Line 9: | ||
'''Powers:''' | '''Powers:''' | ||
*''' | *'''Variable Power 10''' (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, ''Flaw:'' Full Action) | ||
'''Combat:''' Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5 | '''Combat:''' Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5 | ||
Line 17: | Line 17: | ||
'''Drawbacks:''' Power Loss (Wanda needs to gesture to use her Hex power, -1) | '''Drawbacks:''' Power Loss (Wanda needs to gesture to use her Hex power, -1) | ||
'''Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers | '''Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92''' |
Revision as of 01:22, 13 May 2006
Scarlet Witch, PL 12
Str 10 (+0), Dex 13 (+1), Con 14 (+2), Int 12 (+1), Wis 14 (+2), Cha 13 (+1)
Skills: Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5)
Feats: Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2
Powers:
- Variable Power 10 (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, Flaw: Full Action)
Combat: Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5
Saves: Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6
Drawbacks: Power Loss (Wanda needs to gesture to use her Hex power, -1)
Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92