Carlos Danger: Difference between revisions

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Created page with "Stars_Without_Number: Back_in_Black '''Carlos Danger''' '''Level 4 Warrior''' '''8020/16040''' *'''Strength''' 14(+1) *'''Intelligence''' 16 (+1) *'''Dexterity''' 14 ..."
 
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'''8020/16040'''
'''8020/16040'''


*'''Strength''' 14(+1)
*'''Strength''' 14(+1)
*'''Intelligence''' 16 (+1)
*'''Intelligence''' 16 (+1)
*'''Dexterity''' 14 (+1)
*'''Dexterity''' 14 (+1)
*'''Wisdom''' 16 (+1)
*'''Wisdom''' 16 (+1)
*'''Constitution''' 12
*'''Constitution''' 12
*'''Charisma''' 16 (+1)
*'''Charisma''' 16 (+1)
 
*'''Attack Bonus:'''+3
*'''Hit Points:''' 17
*'''AC:''' 4
*'''Iniative:''' 1d8+1
 
===Saving Throws===
*'''Physical:''' 10
*'''Mental:''' 13
*'''Evasion:''' 12
*'''Tech:''' 14
*'''Luck:''' 11


===Background Package===
===Background Package===
====Soldier====
====Soldier====
*Combat/Projectile 1
*Combat/Projectile 1
*Combat/Unarmed 0
*Combat/Unarmed 1
*Culture/World 0
*Culture/World 0
*Tactics 0
*Tactics 0
Line 21: Line 33:
===Warrior Training Package===
===Warrior Training Package===
====Mercenary====
====Mercenary====
*Business 0
*Business 1
*Combat/Energy Weapons 0
*Combat/Energy Weapons 2
*Combat/Primitive 2
*Culture/Spacer 0
*Culture/Spacer 0
*Perception 0
*Perception 1
*Tactics 0
*Tactics 1
*Exosuit 0
 
===Equipment and Cash===
*'''Available Crdits:''' 840
*Armored Undersuit
*Backpack (TL4)
*Compad
*Combat Field Uniform (1000 credits)
*Monoblade (50 credits)
*Kinesis Wraps (boots/100 credits)
*Mag Pistol (400 credits)
*6 magazines (60 credits)
*Plasma Projector (400 credits) 2 items of encumbrance
*6 magazines (60 credits)
*Glowbug (10, 50 credits)
*Low-light goggles (200 credits)
*Rope, 20 meters (40 credits)
*Vac fresher (400 credits)
*Vac suit (100 credits)
*Dataslab (300 credits)
*

Revision as of 09:38, 5 August 2013

Stars_Without_Number: Back_in_Black

Carlos Danger Level 4 Warrior 8020/16040

  • Strength 14(+1)
  • Intelligence 16 (+1)
  • Dexterity 14 (+1)
  • Wisdom 16 (+1)
  • Constitution 12
  • Charisma 16 (+1)
  • Attack Bonus:+3
  • Hit Points: 17
  • AC: 4
  • Iniative: 1d8+1

Saving Throws

  • Physical: 10
  • Mental: 13
  • Evasion: 12
  • Tech: 14
  • Luck: 11

Background Package

Soldier

  • Combat/Projectile 1
  • Combat/Unarmed 1
  • Culture/World 0
  • Tactics 0

Warrior Training Package

Mercenary

  • Business 1
  • Combat/Energy Weapons 2
  • Combat/Primitive 2
  • Culture/Spacer 0
  • Perception 1
  • Tactics 1
  • Exosuit 0

Equipment and Cash

  • Available Crdits: 840
  • Armored Undersuit
  • Backpack (TL4)
  • Compad
  • Combat Field Uniform (1000 credits)
  • Monoblade (50 credits)
  • Kinesis Wraps (boots/100 credits)
  • Mag Pistol (400 credits)
  • 6 magazines (60 credits)
  • Plasma Projector (400 credits) 2 items of encumbrance
  • 6 magazines (60 credits)
  • Glowbug (10, 50 credits)
  • Low-light goggles (200 credits)
  • Rope, 20 meters (40 credits)
  • Vac fresher (400 credits)
  • Vac suit (100 credits)
  • Dataslab (300 credits)