Solya Three Fires: Difference between revisions
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==Race and Class Abilities== | ==Race and Class Abilities== | ||
Solya Three Fires. | |||
Female Human Druid. | |||
Level: 10th. (126,000xp) | |||
Str 18 +1/+2 H/D, +750gp enc, 1-3 OD,16% bb/lg. | |||
Int 13 3 Add lang | |||
Wis 16 +2 MAA | |||
Dex 17 +2 R/A, -3 DA | |||
Con 12 80% SS, 85% Res | |||
Cha 17 10 H, +30% LB, +30% RA. | |||
Com 17 +17% to RA, Fascinate Wis 8 or less. | |||
HP:35 Added to the original 6. | |||
Age 34 | |||
Height: 5'7" | |||
Weight: 149 lbs | |||
Alignment: Neutral | |||
Worship: Brigit. | |||
Social class: Lower upper class (mid level Druids). | |||
Secondary skill: Freshwater Sailor. | |||
Proficiencies. | |||
Weapon: Scimitar, Sling, Hammer, . | |||
Non Weapon: Healing, Alertness | |||
Speak: Common, Druidic, Dwarf,Orc,Goblin,Giant, Dragon, Lizardman, Gnome, Fey, Elf, Treant. | |||
Druidic abilities. | |||
Identify plant and animal type. | |||
Identify pure water. | |||
Pass through overgrowth at normal movement with no trail. | |||
Immunity to charm spells of woodland nature. | |||
Change form 3 times day. | |||
+2 on ST's vs fire or lightning. | |||
Spells | |||
1st:7 Animal friendship, detect magicx2, entangle x2, Invisibility to animals, Speak w' animals, | |||
2nd:6 CLW x 2, Charm person or mammal x 2, Obscurement, warp wood. | |||
3rd:3 Call lightning, Cure disease, Neutralize poison. | |||
4th:3 Dispel Magic, CSW, Control temperature | |||
5th:2 Animal growth, wall of fire. | |||
==Gear and Treasure== | ==Gear and Treasure== |
Revision as of 06:07, 28 August 2013
Solya Three Fires
Biographical Info
- Name
- Sex
- Age
- Height
- Weight
- Hair
- Eyes
- Skin
- History and Personality
- Description
Characteristics
- Class
- Level
- EXP
- Alignment
- STR
- INT
- WIS
- DEX
- CON
- CHR
Combat Stats
- THAC0
- AC
- HP
- Move
- Saving Throws
- Death Ray or Poison
- Magic Wands
- Paralysis or Turn to Stone
- Dragon Breath
- Rod, Staff, or Spell
Race and Class Abilities
Solya Three Fires. Female Human Druid. Level: 10th. (126,000xp)
Str 18 +1/+2 H/D, +750gp enc, 1-3 OD,16% bb/lg. Int 13 3 Add lang Wis 16 +2 MAA Dex 17 +2 R/A, -3 DA Con 12 80% SS, 85% Res Cha 17 10 H, +30% LB, +30% RA. Com 17 +17% to RA, Fascinate Wis 8 or less.
HP:35 Added to the original 6.
Age 34 Height: 5'7" Weight: 149 lbs
Alignment: Neutral Worship: Brigit. Social class: Lower upper class (mid level Druids).
Secondary skill: Freshwater Sailor. Proficiencies. Weapon: Scimitar, Sling, Hammer, . Non Weapon: Healing, Alertness Speak: Common, Druidic, Dwarf,Orc,Goblin,Giant, Dragon, Lizardman, Gnome, Fey, Elf, Treant.
Druidic abilities. Identify plant and animal type. Identify pure water. Pass through overgrowth at normal movement with no trail. Immunity to charm spells of woodland nature. Change form 3 times day. +2 on ST's vs fire or lightning.
Spells 1st:7 Animal friendship, detect magicx2, entangle x2, Invisibility to animals, Speak w' animals, 2nd:6 CLW x 2, Charm person or mammal x 2, Obscurement, warp wood. 3rd:3 Call lightning, Cure disease, Neutralize poison. 4th:3 Dispel Magic, CSW, Control temperature 5th:2 Animal growth, wall of fire.
Gear and Treasure
- Encumbrance
- Coins GP EP SP CP
- Weapons
- Scimitar +1.
- Dagger (Hammer?) +1
- Sling of Seeking
- Armour
- Leather +1
- Small wooden Shield.
- Gear
- Treasure
+1 Ring of Protection
- Consumable magic.
- Elixer of Health.
- Oil of fiery Burning.
- Scroll- Cure LW x3.
- Scroll-Protection from fire, Cure disease,Neutralize poison.
- Scroll-Transmute rock to mud