Yamauchi Hiro: Difference between revisions

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== Yamauchi Hiro ==
== Yamauchi Hiro ==
*Human Psychic, Level 1
*Psychic  
*Primary Discipline: Telepathy
*Level 1, 0/2005
*XP: 0/2005
*Homeworld: Terra
*Background: Noble
*Training: Rogue Psychic
<br/>
*AC: 7
*AC: 7
*HP: 5/5
*HP: 5/5
 
*Psi: 3/3
*System Strain: 0/15
*Monokatana: +0 to hit, 2d8+2 damage, Melee.


== Attributes ==
== Attributes ==
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*CON 15 +1
*CON 15 +1
*CHA 16 +1
*CHA 16 +1
== Saving Throws ==
*Physical Effect 13
*Mental Effect 12
*Evasion 15
*Tech 16
*Luck 14


== Skills: ==
== Skills: ==
(Noble + Rogue Psychic)
*Combat/Primitive 0
*Combat/Primitive 0
*Combat/Psitech 0
*Combat/Psitech 0
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*Persuade 1
*Persuade 1
*Stealth 0
*Stealth 0


== Languages ==
== Languages ==
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*Japanese
*Japanese


== Saving Throws ==
== Psychic Powers ==
*Physical Effect 13
*Telepathy: 1
*Mental Effect 12
**Empathy
*Evasion 15
*Tech 16
*Luck 14


*Biopsionics: 1
**Biostasis


== Equipment ==
== Gear ==
*Readied
*Readied
**TL4 Backpack, 0 Enc
**Armored Undersuit, 0 Enc
**PRISM, 0 Enc
**Monokatana  (+0 to hit, 2d8+2 damage), 2 Enc.
**Monokatana  (+0 to hit, 2d8+2 damage), 2 Enc.
**2 Grenades, 2 Enc
**2 Grenades, 2 Enc
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*Stowed
*Stowed
**Trade Metals x3, 3 Enc.
**Trade Metals x3, 3 Enc.
**
*Non-Encumbering
**
**TL4 Backpack
 
**Armored Undersuit
== Psychic Powers ==
**PRISM
*Psi: 3
 
*Telepathy (Primary):
**Empathy
 
*Biopsionics:
**Biostasis


== Background ==
== Bio ==
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere.  They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics.  Instead, he ran away to attend the psychic academy and have space adventures.  Hiro has a low opinion of Terra, and does not wish to return there.
Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere.  They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics.  Instead, he ran away to attend the psychic academy and have space adventures.  Hiro has a low opinion of Terra, and does not wish to return there.


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**Make a really cracking amount of money.
**Make a really cracking amount of money.
**Get some recognition and respect for his psychic powers.
**Get some recognition and respect for his psychic powers.
**Obtain a medical license

Revision as of 19:49, 22 November 2013

A character in the Corsairs of Terra campaign


Yamauchi Hiro

  • Psychic
  • Level 1, 0/2005
  • Homeworld: Terra
  • Background: Noble
  • Training: Rogue Psychic


  • AC: 7
  • HP: 5/5
  • Psi: 3/3
  • System Strain: 0/15
  • Monokatana: +0 to hit, 2d8+2 damage, Melee.

Attributes

  • STR 11
  • INT 14 +1
  • WIS 18 +2
  • DEX 13
  • CON 15 +1
  • CHA 16 +1

Saving Throws

  • Physical Effect 13
  • Mental Effect 12
  • Evasion 15
  • Tech 16
  • Luck 14

Skills:

  • Combat/Primitive 0
  • Combat/Psitech 0
  • Culture/Terra 0
  • Culture/Spacer 0
  • Leadership 0
  • Persuade 1
  • Stealth 0

Languages

  • English
  • Mandarin
  • Japanese

Psychic Powers

  • Telepathy: 1
    • Empathy
  • Biopsionics: 1
    • Biostasis

Gear

  • Readied
    • Monokatana (+0 to hit, 2d8+2 damage), 2 Enc.
    • 2 Grenades, 2 Enc
    • 45cr
  • Stowed
    • Trade Metals x3, 3 Enc.
  • Non-Encumbering
    • TL4 Backpack
    • Armored Undersuit
    • PRISM

Bio

Hiro is from a noble family that is part of the Greater East-Asian Co-Prosperity Sphere. They rule a great deal of what is left of Japan. As a non-inheriting child, he might have been forced into an undesirable role or a victim of inter-family politics. Instead, he ran away to attend the psychic academy and have space adventures. Hiro has a low opinion of Terra, and does not wish to return there.

  • Goals:
    • Find a Psitech weapon.
    • Make a really cracking amount of money.
    • Get some recognition and respect for his psychic powers.
    • Obtain a medical license