Savage Worlds Accursed CharacterGerhardt: Difference between revisions
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Charisma +4; | Charisma +4; | ||
Parry 7; | Parry 7; | ||
Toughness 8 (3) | Toughness 8 (3); | ||
Power Points: 10 | |||
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Fighting d8 | Fighting d8 | ||
Gambling | Gambling d4 | ||
Guts d6 | Guts d6 | ||
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Notice d6 | Notice d6 | ||
Persuasion | Persuasion d4 | ||
Riding d4 | Riding d4 | ||
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Streetwise d4 | Streetwise d4 | ||
Witchcraft d6 | |||
'''Spells''' | |||
"Ifrit's Ruin" - (Bolt); elemental trapping: Fire | |||
"Blessed/Cursed Mark of Xidar" - (Boost/Lower Trait); trapping: "Blessed" - Gilded light settles upon the target; "Cursed" - Sickly green, foul energies dance mockingly around target | |||
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'''Hindrances:''' Heroic (Major), Vengeful (Minor), Vow (Minor, Destroy the Witches) | '''Hindrances:''' Heroic (Major), Vengeful (Minor), Vow (Minor, Destroy the Witches) | ||
'''Edges:''' Attractive, | '''Edges:''' Attractive, Arcane Background: Witchcraft | ||
Revision as of 05:59, 30 January 2014
Gerhardt Reiniger
Dhampir (Valkenholm); Novice (0 XP); Male
Racial Package: +2 Charisma, d6 starting Agility, d6 starting Notice, Low Light Vision, +4 damage from wooden weapons, Blood Witch Banes attack a Dhampir first, Habit (Minor): Drink fresh blood when it is available - Spirit roll to resist
Agility d8; Smarts d6; Spirit d6; Strength d6; Vigor d6
Charisma +4; Parry 7; Toughness 8 (3); Power Points: 10
Athletics d4
Fighting d8
Gambling d4
Guts d6
Knowledge (Chemistry) d4
Notice d6
Persuasion d4
Riding d4
Shooting d6
Streetwise d4
Witchcraft d6
Spells
"Ifrit's Ruin" - (Bolt); elemental trapping: Fire
"Blessed/Cursed Mark of Xidar" - (Boost/Lower Trait); trapping: "Blessed" - Gilded light settles upon the target; "Cursed" - Sickly green, foul energies dance mockingly around target
Equipment
Reinforced Greatcoat - Armor +3, covers T, L, A
Rapier - STR(d6)+d4; Parry +1
Flintlock Pistol - 5/10/20; 2d6+1; RoF 1; 2 actions to reload
Dagger - 3/6/12; STR(d6)+d4; RoF 1
Six shot packets
2 weeks of food and water
Assorted adventuring gear
Hindrances: Heroic (Major), Vengeful (Minor), Vow (Minor, Destroy the Witches)
Edges: Attractive, Arcane Background: Witchcraft
3 Wounds Before Incapacitation
2 Fatigue Levels Before Incapacitation
3 Bennies (Soak a Wound, retry an action)