Savage Worlds Accursed CharacterGerhardt: Difference between revisions
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'''Edges:''' Attractive, Arcane Background: Witchcraft | '''Edges:''' Attractive, Arcane Background: Witchcraft | ||
Wounds -1 -2 -3 Incapacitated -2 -1 Fatigue | |||
3 Wounds | 1 of 3 Wounds before Incapacitation | ||
2 Fatigue Levels | 2 Fatigue Levels before Incapacitation | ||
3 of 3 Bennies (Soak a Wound, remove Shaken, turn a new Wound into a Fatigue Level) | 3 of 3 Bennies (Soak a Wound, remove Shaken, turn a new Wound into a Fatigue Level) |
Revision as of 23:33, 31 January 2014
Gerhardt Reiniger
Dhampir (Valkenholm); Novice (0 XP); Male
Racial Package: +2 Charisma, d6 starting Agility, d6 starting Notice, Low Light Vision, +4 damage from wooden weapons, Blood Witch Banes attack a Dhampir first, Habit (Minor): Drink fresh blood when it is available - Spirit roll to resist
Agility d8; Smarts d6; Spirit d6; Strength d6; Vigor d6
Charisma +4; Parry 7; Toughness 8 (3); Power Points: 10
Athletics d4
Fighting d8
Gambling d4
Guts d6
Knowledge (Chemistry) d4
Notice d6
Persuasion d4
Riding d4
Shooting d6
Streetwise d4
Witchcraft d6
Spells
"Ifrit's Ruin" - (Bolt); elemental trapping: Fire - when cast, golden/red, molten flames lick up and down Gerhardt's extended arms, as though it is alive and leaps toward any target at his command
"Blessed/Cursed Mark of Xidar" - (Boost/Lower Trait); trapping: "Blessed" - Gilded light settles upon the target; "Cursed" - Sickly green, foul energies dance mockingly around target
Equipment
Reinforced Greatcoat - Armor +3, covers T, L, A
Rapier - STR(d6)+d4; Parry +1
Flintlock Pistol - 5/10/20; 2d6+1; RoF 1; 2 actions to reload
Dagger - 3/6/12; STR(d6)+d4; RoF 1
A pure, white scarf symbolizing status as a White Witch
Six shot packets
2 weeks of food and water
Assorted adventuring gear
Hindrances: Heroic (Major), Vengeful (Minor), Vow (Minor, Destroy the Witches)
Edges: Attractive, Arcane Background: Witchcraft
Wounds -1 -2 -3 Incapacitated -2 -1 Fatigue
1 of 3 Wounds before Incapacitation
2 Fatigue Levels before Incapacitation
3 of 3 Bennies (Soak a Wound, remove Shaken, turn a new Wound into a Fatigue Level)