Savage Worlds Accursed CharacterThiago: Difference between revisions
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Racial Package: Spirit costs double, -2 Charisma, +2 free Edges or Monstrous Abilities | Racial Package: Spirit costs double, -2 Charisma, +2 free Edges or Monstrous Abilities | ||
Agility d4; | Agility d4; | ||
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Vigor d8; | Vigor d8; | ||
Charisma -2; | |||
Parry 4; | Charisma: -2; | ||
Toughness 9 (2); | Parry: 4; | ||
Toughness: 9 (2); | |||
Personal Resource Die: d6 | Personal Resource Die: d6 | ||
Athletics [Agility] d4 | Athletics [Agility] d4 | ||
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'''Hindrances:''' Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water) | '''Hindrances:''' Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water) | ||
'''Edges:''' Brawler (+2 to all unarmed Fighting attacks), Nerves of Steel (Ignore one level of wound penalties) | '''Edges:''' Brawler (+2 to all unarmed Fighting attacks), Nerves of Steel (Ignore one level of wound penalties) | ||
'''Animal Components:''' Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body] | '''Animal Components:''' Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body] | ||
0 of 3 Wounds | 0 of 3 Wounds |
Revision as of 19:12, 2 February 2014
Thiago Giomari
Mongrel (Manreia); Novice (0 XP); Male
Racial Package: Spirit costs double, -2 Charisma, +2 free Edges or Monstrous Abilities
Agility d4;
Smarts d4;
Spirit d4;
Strength d10;
Vigor d8;
Charisma: -2;
Parry: 4;
Toughness: 9 (2);
Personal Resource Die: d6
Athletics [Agility] d4
Fighting [Agility] d4
Gambling [Smarts] d4
Guts [Spirit] d4
Healing [Smarts] d4
Intimidation [Spirit] d4
Investigation [Smarts] d4
Knowledge (Anatomy) [Smarts] d4
Knowledge (Geology) [Smarts] d4
Knowledge (Plants) [Smarts] d4
Notice [Smarts] d4
Repair [Smarts] d4
Taunt [Smarts] d4
Throwing [Agility] d4
Tracking [Smarts] d4
Equipment
Unarmed Strike - STR+d4+2; Reach 1
Brigandine with hood - Armor +2, covers T, A
Throwing Axe - 3/6/12; STR(d10)+d6 damage
2 weeks of food and water
Standard adventuring gear
Hindrances: Bad Luck (Major), Obligation (Minor, Order of the Penitent), Phobia (Minor, Water)
Edges: Brawler (+2 to all unarmed Fighting attacks), Nerves of Steel (Ignore one level of wound penalties)
Animal Components: Long Limbs (+1 Reach) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body]
0 of 3 Wounds
0 of 2 Fatigue Levels
1 of 2 Bennies (Soak roll for Wounds, remove Shaken)