Dungeons&D6:Dexterity: Difference between revisions
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The Dexterity bonus is added to any checks for hand-eye coordination. In combat, it is added to the chances to hit with fired or thrown weapons. | The Dexterity bonus is added to any checks for hand-eye coordination. In combat, it is added to the chances to hit with fired or thrown weapons. | ||
Base Armor Class is Dexterity/2 for all characters. Use this AC only for characters who are Unencumbered. Otherwise, AC is determined by worn armor. |
Revision as of 05:20, 5 December 2015
The Dexterity bonus is added to any checks for hand-eye coordination. In combat, it is added to the chances to hit with fired or thrown weapons.
Base Armor Class is Dexterity/2 for all characters. Use this AC only for characters who are Unencumbered. Otherwise, AC is determined by worn armor.