Wolf Kennedy: Difference between revisions

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'''Hot:''' 0<br>
'''Hot:''' 0<br>
'''''Cold:''''' ''0''<br>
<u>'''Cold:''' 0</u><br>
'''''Volatile:''''' ''+1''<br>
<u>'''Volatile:''' +1</u><br>
'''Dark:''' +2
'''Dark:''' +2


'''Moves:'''
'''Moves:'''
* Soul Debt (dark power)
* Soul Debt
* Dark Recruiter (1XP for bringing an innocent to the dark power)
*: You have a Dark Power and can make Bargains. When the Dark Power holds 5 or more Strings on you, activate your Darkest Self.
* Inhuman Gaze <nowiki>[Hollow]</nowiki> (roll with dark instead of cold to shut someone down)
* Dark Recruiter
* Push <nowiki>[Fury]</nowiki> (may roll with Volatile instead of Hot to turn someone on; 10+ they must also follow a short-term command; 7-9 I gain ''Creepy;'' if I have ''Betrayed'' they get ''Enthralled'')
*: When you bring an innocent to the Dark Power, mark experience.
* Inhuman Gaze <nowiki>[Hollow]</nowiki>
*: You may roll with Dark instead of Cold to ''shut someone down.''
* Push <nowiki>[Fury]</nowiki>
*: You may roll with Volatile instead of Hot to ''turn someone on.'' On a 10 up they must also follow a short-term command. On 7-9 you gain the Condition ''creepy.'' If you have the Condition ''betrayed,'' they gain the Condition ''Enthralled.''
* Music of the Spheres <nowiki>[custom]</nowiki>
* Music of the Spheres <nowiki>[custom]</nowiki>
*: When you ''sing or play the music of the spheres,'' roll with Dark. On a 10 up, choose two: give someone in your audience a Condition; cure someone in your audience of a Condition; gain a String on a member of your audience; everyone in your audience carries 1 forward to a task of your choice. On a 7-9, still choose two, but add to the list: no one in the audience has their sanity unhinged. Recorded, transmitted or amplified versions of the music of the spheres have no effect except mundane beauty or ugliness as you choose; the supernatural effect is limited to those within ordinary earshot of you and your instrument.
*: When you ''sing or play the music of the spheres,'' roll with Dark. On a 10 up, choose two: give someone in your audience a Condition; cure someone in your audience of a Condition; gain a String on a member of your audience; everyone in your audience carries 1 forward to a task of your choice. On a 7-9, still choose two, but add to the list: no one in the audience has their sanity unhinged. Recorded, transmitted or amplified versions of the music of the spheres have no effect except mundane beauty or ugliness as you choose; the supernatural effect is limited to those within ordinary earshot of you and your instrument.


'''Dark Power:''' Sister Dionysia<br>
'''Dark Power:''' Sister Dionysia<br>
* The Power Flows Through You (A string for +2 before rolling)
* The Power Flows Through You
* Elsewise Power (A string to use a move from another skin once)
*: A String to the Dark Power for +2 on any roll (declare before rolling)
* Numbing It Out (A string to remove a Condition or up to 2 Harm)
* Elsewise Power
* Uncanny Voices (A string to realize a secret about someone you're talking to: their choice of a secret fear, secret desire or secret strength)
*: A String to the Dark Power to use a move from another Skin once
* Strings Attached (Name something you really want; MC names a price and hints at a dark twist in its nature; pay the price and get it)
* Numbing It Out
*: A String to the Dark Power to remove a Condition or up to 2 Harm
* Uncanny Voices
*: A String to the Dark Power to realize a secret about someone you're talking to: their choice of a secret fear, secret desire or secret strength
* Strings Attached
*: Name something you really want; MC names a price and hints at a dark twist in its nature; pay the price and get it


'''Strings, Conditions, Harm, Experience:''' see [[SacredMonsterHearts|front page]]
'''Strings, Conditions, Harm, Experience:''' see [[SacredMonsterHearts|front page]]

Revision as of 00:22, 17 February 2014

Wolf Kennedy, The Infernal

played by Metal Fatigue in SacredMonsterHearts

Look: distant; burning eyes
Origin: chosen
Image Song, Ep1: VAST, "Pretty When You Cry"
Image Song, Ep2: Ministry, "The Fall"
Image Song, Ep3: A Perfect Circle, "The Package"

Hot: 0
Cold: 0
Volatile: +1
Dark: +2

Moves:

  • Soul Debt
    You have a Dark Power and can make Bargains. When the Dark Power holds 5 or more Strings on you, activate your Darkest Self.
  • Dark Recruiter
    When you bring an innocent to the Dark Power, mark experience.
  • Inhuman Gaze [Hollow]
    You may roll with Dark instead of Cold to shut someone down.
  • Push [Fury]
    You may roll with Volatile instead of Hot to turn someone on. On a 10 up they must also follow a short-term command. On 7-9 you gain the Condition creepy. If you have the Condition betrayed, they gain the Condition Enthralled.
  • Music of the Spheres [custom]
    When you sing or play the music of the spheres, roll with Dark. On a 10 up, choose two: give someone in your audience a Condition; cure someone in your audience of a Condition; gain a String on a member of your audience; everyone in your audience carries 1 forward to a task of your choice. On a 7-9, still choose two, but add to the list: no one in the audience has their sanity unhinged. Recorded, transmitted or amplified versions of the music of the spheres have no effect except mundane beauty or ugliness as you choose; the supernatural effect is limited to those within ordinary earshot of you and your instrument.

Dark Power: Sister Dionysia

  • The Power Flows Through You
    A String to the Dark Power for +2 on any roll (declare before rolling)
  • Elsewise Power
    A String to the Dark Power to use a move from another Skin once
  • Numbing It Out
    A String to the Dark Power to remove a Condition or up to 2 Harm
  • Uncanny Voices
    A String to the Dark Power to realize a secret about someone you're talking to: their choice of a secret fear, secret desire or secret strength
  • Strings Attached
    Name something you really want; MC names a price and hints at a dark twist in its nature; pay the price and get it

Strings, Conditions, Harm, Experience: see front page