TestFFCharDetail: Difference between revisions

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{{FFCharDetail
 
|name=Tony 'Poco' Malloy
|image=Giamatti.jpg
|firstAppearance=Pilot Episode
|themeSong=
|actor=Paul Giamatti
|fullName=Anthony Malloy
|legalStatus=Core Citizen
|aliases=
|age=35
|birthplace=
|favoredWeapon=
|abilities_physicalDie=8
|abilities_mentalDie=8
|abilities_socialDie=8
|distinctions_role_name=Career Criminal
|distinctions_role_triggers@0_name=
|distinctions_role_triggers@0_text=
|distinctions_background_name=Intuitive Mechanic
|distinctions_background_triggers@0_name=Faster would be better
|distinctions_background_triggers@0_text=Step back your FIX skill during a timed action and only advance the Time Die if you fail.
|distinctions_personality_name=Burned Too Many Times
|distinctions_personality_triggers@0_name=Panic Mode
|distinctions_personality_triggers@0_text=Step up or double your Physical die for one Action. After the roll, create or step up the Complication 'Panicked'.
|skills@0_name:Craft_die=4
|skills@0_name:Craft_specializations@0=
|skills@0_name:Craft_specializations@1=
|skills@1_name:Drive_die=4
|skills@1_name:Drive_specializations@0=
|skills@1_name:Drive_specializations@1=
|skills@2_name:Fight_die=4
|skills@2_name:Fight_specializations@0=
|skills@2_name:Fight_specializations@1=
|skills@3_name:Fix_die=12
|skills@3_name:Fix_specializations@0=Engines
|skills@3_name:Fix_specializations@1=
|skills@4_name:Fly_die=4
|skills@4_name:Fly_specializations@0=
|skills@4_name:Fly_specializations@1=
|skills@5_name:Focus_die=4
|skills@5_name:Focus_specializations@0=
|skills@5_name:Focus_specializations@1=
|skills@6_name:Influence_die=10
|skills@6_name:Influence_specializations@0=Bureaucratic
|skills@6_name:Influence_specializations@1=
|skills@7_name:Know_die=4
|skills@7_name:Know_specializations@0=
|skills@7_name:Know_specializations@1=
|skills@8_name:Labor_die=4
|skills@8_name:Labor_specializations@0=
|skills@8_name:Labor_specializations@1=
|skills@9_name:Move_die=4
|skills@9_name:Move_specializations@0=
|skills@9_name:Move_specializations@1=
|skills@10_name:Notice_die=8
|skills@10_name:Notice_specializations@0=
|skills@10_name:Notice_specializations@1=
|skills@11_name:Operate_die=6
|skills@11_name:Operate_specializations@0=
|skills@11_name:Operate_specializations@1=
|skills@12_name:Perform_die=4
|skills@12_name:Perform_specializations@0=
|skills@12_name:Perform_specializations@1=
|skills@13_name:Shoot_die=6
|skills@13_name:Shoot_specializations@0=
|skills@13_name:Shoot_specializations@1=
|skills@14_name:Sneak_die=6
|skills@14_name:Sneak_specializations@0=
|skills@14_name:Sneak_specializations@1=
|skills@15_name:Survive_die=10
|skills@15_name:Survive_specializations@0=
|skills@15_name:Survive_specializations@1=
|skills@16_name:Throw_die=4
|skills@16_name:Throw_specializations@0=
|skills@16_name:Throw_specializations@1=
|skills@17_name:Treat_die=4
|skills@17_name:Treat_specializations@0=
|skills@17_name:Treat_specializations@1=
|skills@18_name:Trick_die=8
|skills@18_name:Trick_specializations@0=
|skills@18_name:Trick_specializations@1=
|sigAssets@0_name=Multi-tool
|sigAssets@0_die=8
|sigAssets@1_name=
|sigAssets@1_die=
|sigAssets@2_name=
|sigAssets@2_die=
}}

Revision as of 02:52, 29 March 2014